Deletion of copy-ctor & copy-assignment - public, private or protected?
In order to make an object non-copiable we can explicitly delete both its copy-constructor and copy-assignment operator.
My question is: What is the right place to do it - in the public
, private
or protected
section of the class? And - does this choice make any difference?
c++ c++11 access-modifiers deleted-functions
add a comment |
In order to make an object non-copiable we can explicitly delete both its copy-constructor and copy-assignment operator.
My question is: What is the right place to do it - in the public
, private
or protected
section of the class? And - does this choice make any difference?
c++ c++11 access-modifiers deleted-functions
1
If you throw your old shoes away, do you think about where to store them?
– Klaus
yesterday
12
@Klaus: No, but you think about where to throw them...
– einpoklum
yesterday
add a comment |
In order to make an object non-copiable we can explicitly delete both its copy-constructor and copy-assignment operator.
My question is: What is the right place to do it - in the public
, private
or protected
section of the class? And - does this choice make any difference?
c++ c++11 access-modifiers deleted-functions
In order to make an object non-copiable we can explicitly delete both its copy-constructor and copy-assignment operator.
My question is: What is the right place to do it - in the public
, private
or protected
section of the class? And - does this choice make any difference?
c++ c++11 access-modifiers deleted-functions
c++ c++11 access-modifiers deleted-functions
edited yesterday
StoryTeller
102k12215279
102k12215279
asked yesterday
SajalSajal
640515
640515
1
If you throw your old shoes away, do you think about where to store them?
– Klaus
yesterday
12
@Klaus: No, but you think about where to throw them...
– einpoklum
yesterday
add a comment |
1
If you throw your old shoes away, do you think about where to store them?
– Klaus
yesterday
12
@Klaus: No, but you think about where to throw them...
– einpoklum
yesterday
1
1
If you throw your old shoes away, do you think about where to store them?
– Klaus
yesterday
If you throw your old shoes away, do you think about where to store them?
– Klaus
yesterday
12
12
@Klaus: No, but you think about where to throw them...
– einpoklum
yesterday
@Klaus: No, but you think about where to throw them...
– einpoklum
yesterday
add a comment |
3 Answers
3
active
oldest
votes
what is the right place to do it - in the public, private or protected section of the class?
I would put them in the public
section.
This is because deleting a constructor or an assignment operator is orthogonal to making them private
/ protected
; and when these aren't deleted, they are public
. Putting the deletions in one of those two sections seems to me like hinting "If I hadn't deleted them, I would have made them private/protected" - which is not a message you want to convey in your case.
Note, though, that the compiler doesn't care which section you put the deletion in.
7
Exactly this. Back in the day we made these things private specifically to deny folks access to them, but this was always a hack and was only because we couldn'tdelete
them. That consideration is no longer in play. I don't remember whether the "copy constructor is private" diagnostic tends to take precedence over the "copy constructor is deleted" diagnostic (I doubt it) but even if it doesn't changing the access level is not the right thing to do for the reasons you give.
– Lightness Races in Orbit
yesterday
@LightnessRacesinOrbit I know I've seen some compilers give both errors when a function is private and deleted. The one about private access becomes just extra noise.
– aschepler
yesterday
@aschepler Fair does
– Lightness Races in Orbit
yesterday
@aschepler: Examples?
– einpoklum
yesterday
gcc 7.4, but not gcc 8.1: godbolt.org/z/udzwB2 (so I guess they improved that).
– aschepler
yesterday
|
show 2 more comments
Does where we put the deleted definition make any difference?
From a pure language standpoint it makes absolutely zero difference. Name lookup and overload resolution happen before access checking. And attempting to refer to a deleted function at the end of overload resolution makes your program ill-formed, period. A compiler may or may not issue another diagnostic about the accessibility, but the program already has an error that must be reported.
So you can put that deleted definition with whatever accessibility you desire. I think most will keep it private, to be inline with the "old" practice of making a class non-copyable (put the declaration of those members in the private section of the class, and not define them), if only to help those who know the old ways "get it" sooner. A mixture of idioms, if you would.
Marking as private is also something you can't avoid if you need to support both C++03 and C++11 mode. With the help of a macro, a header can be made to conform to both standards easily:
#if __cplusplus >= 201103L
#define DELETED_DEFINITION = delete
#else
#define DELETED_DEFINITION
#endif
class noncopyable {
private:
// This header can be compiled as both C++11 and C++03
noncopyable(noncopyable const&) DELETED_DEFINITION;
void operator=(noncopyable const&) DELETED_DEFINITION;
};
If you want backwards compatibility then this is a must.
– Lightness Races in Orbit
yesterday
1
@LightnessRacesinOrbit If you want backward compability, you should NEVER use C++11 features. In the case of deleted functions, the workaround is proposed by StoryTeller. But what is the backward compability solution when using lambdas, stl, concurrency, etc. ?
– hsalimi
21 hours ago
@hsalimi There's only so far you can go with C++11 features if you want a useful compatibility layer, true, but I did have an event framework lib in a previous project that could be compiled in either C++03 or C++11 mode (it was still used by legacy embedded projects), and in the latter case it had a bunch of optimisations (mostly relating to rvalue refs) that improved things greatly without bunging up the interface too badly. I did need it to switch between Boost.Thread andstd::thread
, but then in the latter case it alleviates a library (and link!) dependency so it's not for naught.
– Lightness Races in Orbit
18 hours ago
@hsalimi But yeah it meant I couldn't use lambdas in the lib ... or, at least, doing so would have been more trouble than it were worth.
– Lightness Races in Orbit
18 hours ago
add a comment |
From Scott Meyers's book, Effective Modern C++ (Item 10), it seems that it is better to define them as public:
By convention, deleted functions are declared public, not private.
There’s a reason for that. When client code tries to use a member
function, C++ checks accessibility before deleted status. When client
code tries to use a deleted private function, some compilers complain
only about the function being private, even though the function’s
accessibility doesn’t really affect whether it can be used. It’s worth
bearing this in mind when revising legacy code to replace
private-and-not-defined member functions with deleted ones, because
making the new functions public will generally result in better error
messages.
In addition, I believe that a deleted copy constructor/assignment, should be part of the class interface to be shared with ALL of the class users. Such kind of information should not be kept as secret by making them private.
1
Meyers contradicts StoryTeller's answer, and my tests. It's still good advice, but I find einpoklum's reasoning to be superior.
– Lightness Races in Orbit
yesterday
@LightnessRacesinOrbit I did the check on VS2013. The error message is different than g++ and it rightly shows the error. In addition, from a conceptual point of view, when a class deletes a ctor/cctor, etc., the class wants to say to ALL of its clients that: "Hey, this member is deleted, and you are not allowed to use it". There is no secret about this fact to keep it private.
– hsalimi
21 hours ago
Agreed; that is einpoklum's reasoning that I find excellent ;)
– Lightness Races in Orbit
18 hours ago
add a comment |
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what is the right place to do it - in the public, private or protected section of the class?
I would put them in the public
section.
This is because deleting a constructor or an assignment operator is orthogonal to making them private
/ protected
; and when these aren't deleted, they are public
. Putting the deletions in one of those two sections seems to me like hinting "If I hadn't deleted them, I would have made them private/protected" - which is not a message you want to convey in your case.
Note, though, that the compiler doesn't care which section you put the deletion in.
7
Exactly this. Back in the day we made these things private specifically to deny folks access to them, but this was always a hack and was only because we couldn'tdelete
them. That consideration is no longer in play. I don't remember whether the "copy constructor is private" diagnostic tends to take precedence over the "copy constructor is deleted" diagnostic (I doubt it) but even if it doesn't changing the access level is not the right thing to do for the reasons you give.
– Lightness Races in Orbit
yesterday
@LightnessRacesinOrbit I know I've seen some compilers give both errors when a function is private and deleted. The one about private access becomes just extra noise.
– aschepler
yesterday
@aschepler Fair does
– Lightness Races in Orbit
yesterday
@aschepler: Examples?
– einpoklum
yesterday
gcc 7.4, but not gcc 8.1: godbolt.org/z/udzwB2 (so I guess they improved that).
– aschepler
yesterday
|
show 2 more comments
what is the right place to do it - in the public, private or protected section of the class?
I would put them in the public
section.
This is because deleting a constructor or an assignment operator is orthogonal to making them private
/ protected
; and when these aren't deleted, they are public
. Putting the deletions in one of those two sections seems to me like hinting "If I hadn't deleted them, I would have made them private/protected" - which is not a message you want to convey in your case.
Note, though, that the compiler doesn't care which section you put the deletion in.
7
Exactly this. Back in the day we made these things private specifically to deny folks access to them, but this was always a hack and was only because we couldn'tdelete
them. That consideration is no longer in play. I don't remember whether the "copy constructor is private" diagnostic tends to take precedence over the "copy constructor is deleted" diagnostic (I doubt it) but even if it doesn't changing the access level is not the right thing to do for the reasons you give.
– Lightness Races in Orbit
yesterday
@LightnessRacesinOrbit I know I've seen some compilers give both errors when a function is private and deleted. The one about private access becomes just extra noise.
– aschepler
yesterday
@aschepler Fair does
– Lightness Races in Orbit
yesterday
@aschepler: Examples?
– einpoklum
yesterday
gcc 7.4, but not gcc 8.1: godbolt.org/z/udzwB2 (so I guess they improved that).
– aschepler
yesterday
|
show 2 more comments
what is the right place to do it - in the public, private or protected section of the class?
I would put them in the public
section.
This is because deleting a constructor or an assignment operator is orthogonal to making them private
/ protected
; and when these aren't deleted, they are public
. Putting the deletions in one of those two sections seems to me like hinting "If I hadn't deleted them, I would have made them private/protected" - which is not a message you want to convey in your case.
Note, though, that the compiler doesn't care which section you put the deletion in.
what is the right place to do it - in the public, private or protected section of the class?
I would put them in the public
section.
This is because deleting a constructor or an assignment operator is orthogonal to making them private
/ protected
; and when these aren't deleted, they are public
. Putting the deletions in one of those two sections seems to me like hinting "If I hadn't deleted them, I would have made them private/protected" - which is not a message you want to convey in your case.
Note, though, that the compiler doesn't care which section you put the deletion in.
edited yesterday
answered yesterday
einpoklumeinpoklum
35.9k27132257
35.9k27132257
7
Exactly this. Back in the day we made these things private specifically to deny folks access to them, but this was always a hack and was only because we couldn'tdelete
them. That consideration is no longer in play. I don't remember whether the "copy constructor is private" diagnostic tends to take precedence over the "copy constructor is deleted" diagnostic (I doubt it) but even if it doesn't changing the access level is not the right thing to do for the reasons you give.
– Lightness Races in Orbit
yesterday
@LightnessRacesinOrbit I know I've seen some compilers give both errors when a function is private and deleted. The one about private access becomes just extra noise.
– aschepler
yesterday
@aschepler Fair does
– Lightness Races in Orbit
yesterday
@aschepler: Examples?
– einpoklum
yesterday
gcc 7.4, but not gcc 8.1: godbolt.org/z/udzwB2 (so I guess they improved that).
– aschepler
yesterday
|
show 2 more comments
7
Exactly this. Back in the day we made these things private specifically to deny folks access to them, but this was always a hack and was only because we couldn'tdelete
them. That consideration is no longer in play. I don't remember whether the "copy constructor is private" diagnostic tends to take precedence over the "copy constructor is deleted" diagnostic (I doubt it) but even if it doesn't changing the access level is not the right thing to do for the reasons you give.
– Lightness Races in Orbit
yesterday
@LightnessRacesinOrbit I know I've seen some compilers give both errors when a function is private and deleted. The one about private access becomes just extra noise.
– aschepler
yesterday
@aschepler Fair does
– Lightness Races in Orbit
yesterday
@aschepler: Examples?
– einpoklum
yesterday
gcc 7.4, but not gcc 8.1: godbolt.org/z/udzwB2 (so I guess they improved that).
– aschepler
yesterday
7
7
Exactly this. Back in the day we made these things private specifically to deny folks access to them, but this was always a hack and was only because we couldn't
delete
them. That consideration is no longer in play. I don't remember whether the "copy constructor is private" diagnostic tends to take precedence over the "copy constructor is deleted" diagnostic (I doubt it) but even if it doesn't changing the access level is not the right thing to do for the reasons you give.– Lightness Races in Orbit
yesterday
Exactly this. Back in the day we made these things private specifically to deny folks access to them, but this was always a hack and was only because we couldn't
delete
them. That consideration is no longer in play. I don't remember whether the "copy constructor is private" diagnostic tends to take precedence over the "copy constructor is deleted" diagnostic (I doubt it) but even if it doesn't changing the access level is not the right thing to do for the reasons you give.– Lightness Races in Orbit
yesterday
@LightnessRacesinOrbit I know I've seen some compilers give both errors when a function is private and deleted. The one about private access becomes just extra noise.
– aschepler
yesterday
@LightnessRacesinOrbit I know I've seen some compilers give both errors when a function is private and deleted. The one about private access becomes just extra noise.
– aschepler
yesterday
@aschepler Fair does
– Lightness Races in Orbit
yesterday
@aschepler Fair does
– Lightness Races in Orbit
yesterday
@aschepler: Examples?
– einpoklum
yesterday
@aschepler: Examples?
– einpoklum
yesterday
gcc 7.4, but not gcc 8.1: godbolt.org/z/udzwB2 (so I guess they improved that).
– aschepler
yesterday
gcc 7.4, but not gcc 8.1: godbolt.org/z/udzwB2 (so I guess they improved that).
– aschepler
yesterday
|
show 2 more comments
Does where we put the deleted definition make any difference?
From a pure language standpoint it makes absolutely zero difference. Name lookup and overload resolution happen before access checking. And attempting to refer to a deleted function at the end of overload resolution makes your program ill-formed, period. A compiler may or may not issue another diagnostic about the accessibility, but the program already has an error that must be reported.
So you can put that deleted definition with whatever accessibility you desire. I think most will keep it private, to be inline with the "old" practice of making a class non-copyable (put the declaration of those members in the private section of the class, and not define them), if only to help those who know the old ways "get it" sooner. A mixture of idioms, if you would.
Marking as private is also something you can't avoid if you need to support both C++03 and C++11 mode. With the help of a macro, a header can be made to conform to both standards easily:
#if __cplusplus >= 201103L
#define DELETED_DEFINITION = delete
#else
#define DELETED_DEFINITION
#endif
class noncopyable {
private:
// This header can be compiled as both C++11 and C++03
noncopyable(noncopyable const&) DELETED_DEFINITION;
void operator=(noncopyable const&) DELETED_DEFINITION;
};
If you want backwards compatibility then this is a must.
– Lightness Races in Orbit
yesterday
1
@LightnessRacesinOrbit If you want backward compability, you should NEVER use C++11 features. In the case of deleted functions, the workaround is proposed by StoryTeller. But what is the backward compability solution when using lambdas, stl, concurrency, etc. ?
– hsalimi
21 hours ago
@hsalimi There's only so far you can go with C++11 features if you want a useful compatibility layer, true, but I did have an event framework lib in a previous project that could be compiled in either C++03 or C++11 mode (it was still used by legacy embedded projects), and in the latter case it had a bunch of optimisations (mostly relating to rvalue refs) that improved things greatly without bunging up the interface too badly. I did need it to switch between Boost.Thread andstd::thread
, but then in the latter case it alleviates a library (and link!) dependency so it's not for naught.
– Lightness Races in Orbit
18 hours ago
@hsalimi But yeah it meant I couldn't use lambdas in the lib ... or, at least, doing so would have been more trouble than it were worth.
– Lightness Races in Orbit
18 hours ago
add a comment |
Does where we put the deleted definition make any difference?
From a pure language standpoint it makes absolutely zero difference. Name lookup and overload resolution happen before access checking. And attempting to refer to a deleted function at the end of overload resolution makes your program ill-formed, period. A compiler may or may not issue another diagnostic about the accessibility, but the program already has an error that must be reported.
So you can put that deleted definition with whatever accessibility you desire. I think most will keep it private, to be inline with the "old" practice of making a class non-copyable (put the declaration of those members in the private section of the class, and not define them), if only to help those who know the old ways "get it" sooner. A mixture of idioms, if you would.
Marking as private is also something you can't avoid if you need to support both C++03 and C++11 mode. With the help of a macro, a header can be made to conform to both standards easily:
#if __cplusplus >= 201103L
#define DELETED_DEFINITION = delete
#else
#define DELETED_DEFINITION
#endif
class noncopyable {
private:
// This header can be compiled as both C++11 and C++03
noncopyable(noncopyable const&) DELETED_DEFINITION;
void operator=(noncopyable const&) DELETED_DEFINITION;
};
If you want backwards compatibility then this is a must.
– Lightness Races in Orbit
yesterday
1
@LightnessRacesinOrbit If you want backward compability, you should NEVER use C++11 features. In the case of deleted functions, the workaround is proposed by StoryTeller. But what is the backward compability solution when using lambdas, stl, concurrency, etc. ?
– hsalimi
21 hours ago
@hsalimi There's only so far you can go with C++11 features if you want a useful compatibility layer, true, but I did have an event framework lib in a previous project that could be compiled in either C++03 or C++11 mode (it was still used by legacy embedded projects), and in the latter case it had a bunch of optimisations (mostly relating to rvalue refs) that improved things greatly without bunging up the interface too badly. I did need it to switch between Boost.Thread andstd::thread
, but then in the latter case it alleviates a library (and link!) dependency so it's not for naught.
– Lightness Races in Orbit
18 hours ago
@hsalimi But yeah it meant I couldn't use lambdas in the lib ... or, at least, doing so would have been more trouble than it were worth.
– Lightness Races in Orbit
18 hours ago
add a comment |
Does where we put the deleted definition make any difference?
From a pure language standpoint it makes absolutely zero difference. Name lookup and overload resolution happen before access checking. And attempting to refer to a deleted function at the end of overload resolution makes your program ill-formed, period. A compiler may or may not issue another diagnostic about the accessibility, but the program already has an error that must be reported.
So you can put that deleted definition with whatever accessibility you desire. I think most will keep it private, to be inline with the "old" practice of making a class non-copyable (put the declaration of those members in the private section of the class, and not define them), if only to help those who know the old ways "get it" sooner. A mixture of idioms, if you would.
Marking as private is also something you can't avoid if you need to support both C++03 and C++11 mode. With the help of a macro, a header can be made to conform to both standards easily:
#if __cplusplus >= 201103L
#define DELETED_DEFINITION = delete
#else
#define DELETED_DEFINITION
#endif
class noncopyable {
private:
// This header can be compiled as both C++11 and C++03
noncopyable(noncopyable const&) DELETED_DEFINITION;
void operator=(noncopyable const&) DELETED_DEFINITION;
};
Does where we put the deleted definition make any difference?
From a pure language standpoint it makes absolutely zero difference. Name lookup and overload resolution happen before access checking. And attempting to refer to a deleted function at the end of overload resolution makes your program ill-formed, period. A compiler may or may not issue another diagnostic about the accessibility, but the program already has an error that must be reported.
So you can put that deleted definition with whatever accessibility you desire. I think most will keep it private, to be inline with the "old" practice of making a class non-copyable (put the declaration of those members in the private section of the class, and not define them), if only to help those who know the old ways "get it" sooner. A mixture of idioms, if you would.
Marking as private is also something you can't avoid if you need to support both C++03 and C++11 mode. With the help of a macro, a header can be made to conform to both standards easily:
#if __cplusplus >= 201103L
#define DELETED_DEFINITION = delete
#else
#define DELETED_DEFINITION
#endif
class noncopyable {
private:
// This header can be compiled as both C++11 and C++03
noncopyable(noncopyable const&) DELETED_DEFINITION;
void operator=(noncopyable const&) DELETED_DEFINITION;
};
edited yesterday
answered yesterday
StoryTellerStoryTeller
102k12215279
102k12215279
If you want backwards compatibility then this is a must.
– Lightness Races in Orbit
yesterday
1
@LightnessRacesinOrbit If you want backward compability, you should NEVER use C++11 features. In the case of deleted functions, the workaround is proposed by StoryTeller. But what is the backward compability solution when using lambdas, stl, concurrency, etc. ?
– hsalimi
21 hours ago
@hsalimi There's only so far you can go with C++11 features if you want a useful compatibility layer, true, but I did have an event framework lib in a previous project that could be compiled in either C++03 or C++11 mode (it was still used by legacy embedded projects), and in the latter case it had a bunch of optimisations (mostly relating to rvalue refs) that improved things greatly without bunging up the interface too badly. I did need it to switch between Boost.Thread andstd::thread
, but then in the latter case it alleviates a library (and link!) dependency so it's not for naught.
– Lightness Races in Orbit
18 hours ago
@hsalimi But yeah it meant I couldn't use lambdas in the lib ... or, at least, doing so would have been more trouble than it were worth.
– Lightness Races in Orbit
18 hours ago
add a comment |
If you want backwards compatibility then this is a must.
– Lightness Races in Orbit
yesterday
1
@LightnessRacesinOrbit If you want backward compability, you should NEVER use C++11 features. In the case of deleted functions, the workaround is proposed by StoryTeller. But what is the backward compability solution when using lambdas, stl, concurrency, etc. ?
– hsalimi
21 hours ago
@hsalimi There's only so far you can go with C++11 features if you want a useful compatibility layer, true, but I did have an event framework lib in a previous project that could be compiled in either C++03 or C++11 mode (it was still used by legacy embedded projects), and in the latter case it had a bunch of optimisations (mostly relating to rvalue refs) that improved things greatly without bunging up the interface too badly. I did need it to switch between Boost.Thread andstd::thread
, but then in the latter case it alleviates a library (and link!) dependency so it's not for naught.
– Lightness Races in Orbit
18 hours ago
@hsalimi But yeah it meant I couldn't use lambdas in the lib ... or, at least, doing so would have been more trouble than it were worth.
– Lightness Races in Orbit
18 hours ago
If you want backwards compatibility then this is a must.
– Lightness Races in Orbit
yesterday
If you want backwards compatibility then this is a must.
– Lightness Races in Orbit
yesterday
1
1
@LightnessRacesinOrbit If you want backward compability, you should NEVER use C++11 features. In the case of deleted functions, the workaround is proposed by StoryTeller. But what is the backward compability solution when using lambdas, stl, concurrency, etc. ?
– hsalimi
21 hours ago
@LightnessRacesinOrbit If you want backward compability, you should NEVER use C++11 features. In the case of deleted functions, the workaround is proposed by StoryTeller. But what is the backward compability solution when using lambdas, stl, concurrency, etc. ?
– hsalimi
21 hours ago
@hsalimi There's only so far you can go with C++11 features if you want a useful compatibility layer, true, but I did have an event framework lib in a previous project that could be compiled in either C++03 or C++11 mode (it was still used by legacy embedded projects), and in the latter case it had a bunch of optimisations (mostly relating to rvalue refs) that improved things greatly without bunging up the interface too badly. I did need it to switch between Boost.Thread and
std::thread
, but then in the latter case it alleviates a library (and link!) dependency so it's not for naught.– Lightness Races in Orbit
18 hours ago
@hsalimi There's only so far you can go with C++11 features if you want a useful compatibility layer, true, but I did have an event framework lib in a previous project that could be compiled in either C++03 or C++11 mode (it was still used by legacy embedded projects), and in the latter case it had a bunch of optimisations (mostly relating to rvalue refs) that improved things greatly without bunging up the interface too badly. I did need it to switch between Boost.Thread and
std::thread
, but then in the latter case it alleviates a library (and link!) dependency so it's not for naught.– Lightness Races in Orbit
18 hours ago
@hsalimi But yeah it meant I couldn't use lambdas in the lib ... or, at least, doing so would have been more trouble than it were worth.
– Lightness Races in Orbit
18 hours ago
@hsalimi But yeah it meant I couldn't use lambdas in the lib ... or, at least, doing so would have been more trouble than it were worth.
– Lightness Races in Orbit
18 hours ago
add a comment |
From Scott Meyers's book, Effective Modern C++ (Item 10), it seems that it is better to define them as public:
By convention, deleted functions are declared public, not private.
There’s a reason for that. When client code tries to use a member
function, C++ checks accessibility before deleted status. When client
code tries to use a deleted private function, some compilers complain
only about the function being private, even though the function’s
accessibility doesn’t really affect whether it can be used. It’s worth
bearing this in mind when revising legacy code to replace
private-and-not-defined member functions with deleted ones, because
making the new functions public will generally result in better error
messages.
In addition, I believe that a deleted copy constructor/assignment, should be part of the class interface to be shared with ALL of the class users. Such kind of information should not be kept as secret by making them private.
1
Meyers contradicts StoryTeller's answer, and my tests. It's still good advice, but I find einpoklum's reasoning to be superior.
– Lightness Races in Orbit
yesterday
@LightnessRacesinOrbit I did the check on VS2013. The error message is different than g++ and it rightly shows the error. In addition, from a conceptual point of view, when a class deletes a ctor/cctor, etc., the class wants to say to ALL of its clients that: "Hey, this member is deleted, and you are not allowed to use it". There is no secret about this fact to keep it private.
– hsalimi
21 hours ago
Agreed; that is einpoklum's reasoning that I find excellent ;)
– Lightness Races in Orbit
18 hours ago
add a comment |
From Scott Meyers's book, Effective Modern C++ (Item 10), it seems that it is better to define them as public:
By convention, deleted functions are declared public, not private.
There’s a reason for that. When client code tries to use a member
function, C++ checks accessibility before deleted status. When client
code tries to use a deleted private function, some compilers complain
only about the function being private, even though the function’s
accessibility doesn’t really affect whether it can be used. It’s worth
bearing this in mind when revising legacy code to replace
private-and-not-defined member functions with deleted ones, because
making the new functions public will generally result in better error
messages.
In addition, I believe that a deleted copy constructor/assignment, should be part of the class interface to be shared with ALL of the class users. Such kind of information should not be kept as secret by making them private.
1
Meyers contradicts StoryTeller's answer, and my tests. It's still good advice, but I find einpoklum's reasoning to be superior.
– Lightness Races in Orbit
yesterday
@LightnessRacesinOrbit I did the check on VS2013. The error message is different than g++ and it rightly shows the error. In addition, from a conceptual point of view, when a class deletes a ctor/cctor, etc., the class wants to say to ALL of its clients that: "Hey, this member is deleted, and you are not allowed to use it". There is no secret about this fact to keep it private.
– hsalimi
21 hours ago
Agreed; that is einpoklum's reasoning that I find excellent ;)
– Lightness Races in Orbit
18 hours ago
add a comment |
From Scott Meyers's book, Effective Modern C++ (Item 10), it seems that it is better to define them as public:
By convention, deleted functions are declared public, not private.
There’s a reason for that. When client code tries to use a member
function, C++ checks accessibility before deleted status. When client
code tries to use a deleted private function, some compilers complain
only about the function being private, even though the function’s
accessibility doesn’t really affect whether it can be used. It’s worth
bearing this in mind when revising legacy code to replace
private-and-not-defined member functions with deleted ones, because
making the new functions public will generally result in better error
messages.
In addition, I believe that a deleted copy constructor/assignment, should be part of the class interface to be shared with ALL of the class users. Such kind of information should not be kept as secret by making them private.
From Scott Meyers's book, Effective Modern C++ (Item 10), it seems that it is better to define them as public:
By convention, deleted functions are declared public, not private.
There’s a reason for that. When client code tries to use a member
function, C++ checks accessibility before deleted status. When client
code tries to use a deleted private function, some compilers complain
only about the function being private, even though the function’s
accessibility doesn’t really affect whether it can be used. It’s worth
bearing this in mind when revising legacy code to replace
private-and-not-defined member functions with deleted ones, because
making the new functions public will generally result in better error
messages.
In addition, I believe that a deleted copy constructor/assignment, should be part of the class interface to be shared with ALL of the class users. Such kind of information should not be kept as secret by making them private.
edited 19 hours ago
answered yesterday
hsalimihsalimi
4,67022350
4,67022350
1
Meyers contradicts StoryTeller's answer, and my tests. It's still good advice, but I find einpoklum's reasoning to be superior.
– Lightness Races in Orbit
yesterday
@LightnessRacesinOrbit I did the check on VS2013. The error message is different than g++ and it rightly shows the error. In addition, from a conceptual point of view, when a class deletes a ctor/cctor, etc., the class wants to say to ALL of its clients that: "Hey, this member is deleted, and you are not allowed to use it". There is no secret about this fact to keep it private.
– hsalimi
21 hours ago
Agreed; that is einpoklum's reasoning that I find excellent ;)
– Lightness Races in Orbit
18 hours ago
add a comment |
1
Meyers contradicts StoryTeller's answer, and my tests. It's still good advice, but I find einpoklum's reasoning to be superior.
– Lightness Races in Orbit
yesterday
@LightnessRacesinOrbit I did the check on VS2013. The error message is different than g++ and it rightly shows the error. In addition, from a conceptual point of view, when a class deletes a ctor/cctor, etc., the class wants to say to ALL of its clients that: "Hey, this member is deleted, and you are not allowed to use it". There is no secret about this fact to keep it private.
– hsalimi
21 hours ago
Agreed; that is einpoklum's reasoning that I find excellent ;)
– Lightness Races in Orbit
18 hours ago
1
1
Meyers contradicts StoryTeller's answer, and my tests. It's still good advice, but I find einpoklum's reasoning to be superior.
– Lightness Races in Orbit
yesterday
Meyers contradicts StoryTeller's answer, and my tests. It's still good advice, but I find einpoklum's reasoning to be superior.
– Lightness Races in Orbit
yesterday
@LightnessRacesinOrbit I did the check on VS2013. The error message is different than g++ and it rightly shows the error. In addition, from a conceptual point of view, when a class deletes a ctor/cctor, etc., the class wants to say to ALL of its clients that: "Hey, this member is deleted, and you are not allowed to use it". There is no secret about this fact to keep it private.
– hsalimi
21 hours ago
@LightnessRacesinOrbit I did the check on VS2013. The error message is different than g++ and it rightly shows the error. In addition, from a conceptual point of view, when a class deletes a ctor/cctor, etc., the class wants to say to ALL of its clients that: "Hey, this member is deleted, and you are not allowed to use it". There is no secret about this fact to keep it private.
– hsalimi
21 hours ago
Agreed; that is einpoklum's reasoning that I find excellent ;)
– Lightness Races in Orbit
18 hours ago
Agreed; that is einpoklum's reasoning that I find excellent ;)
– Lightness Races in Orbit
18 hours ago
add a comment |
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If you throw your old shoes away, do you think about where to store them?
– Klaus
yesterday
12
@Klaus: No, but you think about where to throw them...
– einpoklum
yesterday