Compiler not generating move constructors
up vote
7
down vote
favorite
I am trying to understand the move semantics are looking in to compiler generated move constructors (copy and assignment).
In Modern Effective C++, Scott Meyers says in Item #17 that if no explicit copy constructors are declared, the the compiler will generate move constructors, which will do member-wise move for non-static
members.
To confirm this, I am trying below code:
#include <iostream>
#include <string>
using namespace std;
class A
{
private:
std::string str;
public:
A() : str("Init string")
{
cout << "Default constructor" << endl;
}
A(std::string _str) : str(_str)
{
cout << "Constructor with string" << endl;
}
std::string getString()
{
return str;
}
};
int main() {
A obj1;
A obj2("Obj2 string");
cout << endl;
cout << "obj1: " << obj1.getString() << endl;
cout << "obj2: " << obj2.getString() << endl;
obj1 = std::move(obj2);
cout << endl;
cout << "obj1: " << obj1.getString() << endl;
cout << "obj2: " << obj2.getString() << endl;
return 0;
}
The output is:
Default constructor
Constructor with string
obj1: Init string
obj2: Obj2 string
obj1: Obj2 string
obj2: Obj2 string
But I expected it to be:
Default constructor
Constructor with string
obj1: Init string
obj2: Obj2 string
obj1: Obj2 string
obj2:
Because obj2.str would have been moved and now has an empty string.
What is the reason the compiler is not generating a move assignment constructor and invoking the copy assignment operator?
EDIT:
Implementing the move assignment operator as below gives the expected output (i.e. empty string after calling std::move)
A& operator=(A&& obj)
{
cout << "Move assignment operator" << endl;
str = std::move(obj.str);
return *this;
}
c++ c++11 move-semantics
add a comment |
up vote
7
down vote
favorite
I am trying to understand the move semantics are looking in to compiler generated move constructors (copy and assignment).
In Modern Effective C++, Scott Meyers says in Item #17 that if no explicit copy constructors are declared, the the compiler will generate move constructors, which will do member-wise move for non-static
members.
To confirm this, I am trying below code:
#include <iostream>
#include <string>
using namespace std;
class A
{
private:
std::string str;
public:
A() : str("Init string")
{
cout << "Default constructor" << endl;
}
A(std::string _str) : str(_str)
{
cout << "Constructor with string" << endl;
}
std::string getString()
{
return str;
}
};
int main() {
A obj1;
A obj2("Obj2 string");
cout << endl;
cout << "obj1: " << obj1.getString() << endl;
cout << "obj2: " << obj2.getString() << endl;
obj1 = std::move(obj2);
cout << endl;
cout << "obj1: " << obj1.getString() << endl;
cout << "obj2: " << obj2.getString() << endl;
return 0;
}
The output is:
Default constructor
Constructor with string
obj1: Init string
obj2: Obj2 string
obj1: Obj2 string
obj2: Obj2 string
But I expected it to be:
Default constructor
Constructor with string
obj1: Init string
obj2: Obj2 string
obj1: Obj2 string
obj2:
Because obj2.str would have been moved and now has an empty string.
What is the reason the compiler is not generating a move assignment constructor and invoking the copy assignment operator?
EDIT:
Implementing the move assignment operator as below gives the expected output (i.e. empty string after calling std::move)
A& operator=(A&& obj)
{
cout << "Move assignment operator" << endl;
str = std::move(obj.str);
return *this;
}
c++ c++11 move-semantics
Note that mid-2010s versions of MSVC didn't generate move constructors when they should have
– M.M
15 hours ago
1
Do another test with a long string (say 40 characters)
– M.M
15 hours ago
add a comment |
up vote
7
down vote
favorite
up vote
7
down vote
favorite
I am trying to understand the move semantics are looking in to compiler generated move constructors (copy and assignment).
In Modern Effective C++, Scott Meyers says in Item #17 that if no explicit copy constructors are declared, the the compiler will generate move constructors, which will do member-wise move for non-static
members.
To confirm this, I am trying below code:
#include <iostream>
#include <string>
using namespace std;
class A
{
private:
std::string str;
public:
A() : str("Init string")
{
cout << "Default constructor" << endl;
}
A(std::string _str) : str(_str)
{
cout << "Constructor with string" << endl;
}
std::string getString()
{
return str;
}
};
int main() {
A obj1;
A obj2("Obj2 string");
cout << endl;
cout << "obj1: " << obj1.getString() << endl;
cout << "obj2: " << obj2.getString() << endl;
obj1 = std::move(obj2);
cout << endl;
cout << "obj1: " << obj1.getString() << endl;
cout << "obj2: " << obj2.getString() << endl;
return 0;
}
The output is:
Default constructor
Constructor with string
obj1: Init string
obj2: Obj2 string
obj1: Obj2 string
obj2: Obj2 string
But I expected it to be:
Default constructor
Constructor with string
obj1: Init string
obj2: Obj2 string
obj1: Obj2 string
obj2:
Because obj2.str would have been moved and now has an empty string.
What is the reason the compiler is not generating a move assignment constructor and invoking the copy assignment operator?
EDIT:
Implementing the move assignment operator as below gives the expected output (i.e. empty string after calling std::move)
A& operator=(A&& obj)
{
cout << "Move assignment operator" << endl;
str = std::move(obj.str);
return *this;
}
c++ c++11 move-semantics
I am trying to understand the move semantics are looking in to compiler generated move constructors (copy and assignment).
In Modern Effective C++, Scott Meyers says in Item #17 that if no explicit copy constructors are declared, the the compiler will generate move constructors, which will do member-wise move for non-static
members.
To confirm this, I am trying below code:
#include <iostream>
#include <string>
using namespace std;
class A
{
private:
std::string str;
public:
A() : str("Init string")
{
cout << "Default constructor" << endl;
}
A(std::string _str) : str(_str)
{
cout << "Constructor with string" << endl;
}
std::string getString()
{
return str;
}
};
int main() {
A obj1;
A obj2("Obj2 string");
cout << endl;
cout << "obj1: " << obj1.getString() << endl;
cout << "obj2: " << obj2.getString() << endl;
obj1 = std::move(obj2);
cout << endl;
cout << "obj1: " << obj1.getString() << endl;
cout << "obj2: " << obj2.getString() << endl;
return 0;
}
The output is:
Default constructor
Constructor with string
obj1: Init string
obj2: Obj2 string
obj1: Obj2 string
obj2: Obj2 string
But I expected it to be:
Default constructor
Constructor with string
obj1: Init string
obj2: Obj2 string
obj1: Obj2 string
obj2:
Because obj2.str would have been moved and now has an empty string.
What is the reason the compiler is not generating a move assignment constructor and invoking the copy assignment operator?
EDIT:
Implementing the move assignment operator as below gives the expected output (i.e. empty string after calling std::move)
A& operator=(A&& obj)
{
cout << "Move assignment operator" << endl;
str = std::move(obj.str);
return *this;
}
c++ c++11 move-semantics
c++ c++11 move-semantics
edited 12 hours ago
asked 15 hours ago
madu
1,89783657
1,89783657
Note that mid-2010s versions of MSVC didn't generate move constructors when they should have
– M.M
15 hours ago
1
Do another test with a long string (say 40 characters)
– M.M
15 hours ago
add a comment |
Note that mid-2010s versions of MSVC didn't generate move constructors when they should have
– M.M
15 hours ago
1
Do another test with a long string (say 40 characters)
– M.M
15 hours ago
Note that mid-2010s versions of MSVC didn't generate move constructors when they should have
– M.M
15 hours ago
Note that mid-2010s versions of MSVC didn't generate move constructors when they should have
– M.M
15 hours ago
1
1
Do another test with a long string (say 40 characters)
– M.M
15 hours ago
Do another test with a long string (say 40 characters)
– M.M
15 hours ago
add a comment |
4 Answers
4
active
oldest
votes
up vote
6
down vote
Firstly, obj1 = std::move(obj2);
invokes assignment operator, so it has nothing to do with constructors.
Yes, The compiler generates a move assignment operator for A
, which perform member-wise move operation, including data member str
. The problem is that after move operation str
is left in valid, but unspecified state. Also see std::basic_string::operator=
.
Replaces the contents with those of
str
using move semantics.str
is in a valid but unspecified state afterwards.
I think you might observe the same result with only std::string
, e.g.
std::string str1 = "Init string";
std::string str2 = "Obj2 string";
str1 = std::move(str2);
std::cout << str2;
LIVE with clang, just for reference; it gives the result as you expected but still remember the result is unspecified.
Thank you. However, I see that when I implement the move assignment constructor, obj1 = std::move(obj) invokes that explicitly declared move assignment constructor, NOT the copy assignment operator.
– madu
14 hours ago
@madu How did you declare the move assignment constructor ? What's its signature?
– songyuanyao
14 hours ago
The signature is A& operator=(A&& obj). Wrong?
– madu
14 hours ago
@madu I see, yes this is assignment operator. :) Move constructor looks likeA(A&& obj)
. They're different. So we don't say assignment constructor, which is confusing.
– songyuanyao
14 hours ago
Thanks. Yes, I see the difference. But the signature is correct for the move assignment operator, right?
– madu
14 hours ago
|
show 1 more comment
up vote
3
down vote
The compiler is invoking the move-assignment operator, which causes obj1.str
to be move-assigned from obj2.str
. However, a move does not guarantee that the source object is empty; for most standard library classes, an object that has been moved from is left in a "valid but unspecified state". (The most obvious exception is that a std::unique_ptr<T>
that has been moved from is guaranteed to be null.) It will often, but not always, be the case that a moved-from std::string
is empty. In your case, the string "Obj2 string"
is short enough that it might be stored inline (i.e., using the short string optimization). If that's the case, then the move-assignment operator must copy the string. Going back and emptying out the source string would then add extra overhead, so the implementation doesn't do it.
Thank you Brian. But, when I explicitly implement move assignment operator and inside it do str = std::move(obj.str), I see that obj2.str is infact the empty string. Why do I see a different behavior in that case?
– madu
14 hours ago
@madu Can you provide steps required to reproduce both behaviours, i.e., with and without the user-provided move-assignment operator?
– Brian
12 hours ago
Thanks @Brian. I edited the original question and included the move assignment operator implementation that would give the output I am expecting.
– madu
12 hours ago
add a comment |
up vote
2
down vote
The standard does not specify the state of a moved from object.
17.6.5.15 Moved-from state of library types
[lib.types.movedfrom]
Objects of types defined in the C++ standard library may be moved from (12.8). Move operations may be explicitly specified or implicitly generated. Unless otherwise specified, such moved-from objects shall be placed in a valid but unspecified state.
So your moved from string is in a valid but unspecified state. Do not except an empty string or the same value or a string containing "potato"
.
My guess here is that "Obj2 string"
fits in the small string optimisation, which enable small strings to live on the stack instead of the heap. In this particular case, assigning by memcpy the string object to the other without any cleanup (eg, without setting the old string to empty) is actually faster.
add a comment |
up vote
-2
down vote
Accessing the moved-from object is undefined behavior.
All that is guaranteed is that it is deconstructable.
You found the old string there, but you could have found as well a dump, pi, or the man in the moon there.
7
No it is not undefined behavior. You can get it's size, reassign it to a new value and do other stuff with a moved from object.
– Guillaume Racicot
15 hours ago
He accesses it withcout <<
. Try not to nitpick, but to understand the obvious reference.
– Aganju
15 hours ago
3
@Aganju When a standard library class object is moved from, it is left in a "valid but unspecified state". This means that operations on that object that have no preconditions are still allowed. Printing the string in this manner is an example of such an allowed operation.
– Brian
12 hours ago
add a comment |
4 Answers
4
active
oldest
votes
4 Answers
4
active
oldest
votes
active
oldest
votes
active
oldest
votes
up vote
6
down vote
Firstly, obj1 = std::move(obj2);
invokes assignment operator, so it has nothing to do with constructors.
Yes, The compiler generates a move assignment operator for A
, which perform member-wise move operation, including data member str
. The problem is that after move operation str
is left in valid, but unspecified state. Also see std::basic_string::operator=
.
Replaces the contents with those of
str
using move semantics.str
is in a valid but unspecified state afterwards.
I think you might observe the same result with only std::string
, e.g.
std::string str1 = "Init string";
std::string str2 = "Obj2 string";
str1 = std::move(str2);
std::cout << str2;
LIVE with clang, just for reference; it gives the result as you expected but still remember the result is unspecified.
Thank you. However, I see that when I implement the move assignment constructor, obj1 = std::move(obj) invokes that explicitly declared move assignment constructor, NOT the copy assignment operator.
– madu
14 hours ago
@madu How did you declare the move assignment constructor ? What's its signature?
– songyuanyao
14 hours ago
The signature is A& operator=(A&& obj). Wrong?
– madu
14 hours ago
@madu I see, yes this is assignment operator. :) Move constructor looks likeA(A&& obj)
. They're different. So we don't say assignment constructor, which is confusing.
– songyuanyao
14 hours ago
Thanks. Yes, I see the difference. But the signature is correct for the move assignment operator, right?
– madu
14 hours ago
|
show 1 more comment
up vote
6
down vote
Firstly, obj1 = std::move(obj2);
invokes assignment operator, so it has nothing to do with constructors.
Yes, The compiler generates a move assignment operator for A
, which perform member-wise move operation, including data member str
. The problem is that after move operation str
is left in valid, but unspecified state. Also see std::basic_string::operator=
.
Replaces the contents with those of
str
using move semantics.str
is in a valid but unspecified state afterwards.
I think you might observe the same result with only std::string
, e.g.
std::string str1 = "Init string";
std::string str2 = "Obj2 string";
str1 = std::move(str2);
std::cout << str2;
LIVE with clang, just for reference; it gives the result as you expected but still remember the result is unspecified.
Thank you. However, I see that when I implement the move assignment constructor, obj1 = std::move(obj) invokes that explicitly declared move assignment constructor, NOT the copy assignment operator.
– madu
14 hours ago
@madu How did you declare the move assignment constructor ? What's its signature?
– songyuanyao
14 hours ago
The signature is A& operator=(A&& obj). Wrong?
– madu
14 hours ago
@madu I see, yes this is assignment operator. :) Move constructor looks likeA(A&& obj)
. They're different. So we don't say assignment constructor, which is confusing.
– songyuanyao
14 hours ago
Thanks. Yes, I see the difference. But the signature is correct for the move assignment operator, right?
– madu
14 hours ago
|
show 1 more comment
up vote
6
down vote
up vote
6
down vote
Firstly, obj1 = std::move(obj2);
invokes assignment operator, so it has nothing to do with constructors.
Yes, The compiler generates a move assignment operator for A
, which perform member-wise move operation, including data member str
. The problem is that after move operation str
is left in valid, but unspecified state. Also see std::basic_string::operator=
.
Replaces the contents with those of
str
using move semantics.str
is in a valid but unspecified state afterwards.
I think you might observe the same result with only std::string
, e.g.
std::string str1 = "Init string";
std::string str2 = "Obj2 string";
str1 = std::move(str2);
std::cout << str2;
LIVE with clang, just for reference; it gives the result as you expected but still remember the result is unspecified.
Firstly, obj1 = std::move(obj2);
invokes assignment operator, so it has nothing to do with constructors.
Yes, The compiler generates a move assignment operator for A
, which perform member-wise move operation, including data member str
. The problem is that after move operation str
is left in valid, but unspecified state. Also see std::basic_string::operator=
.
Replaces the contents with those of
str
using move semantics.str
is in a valid but unspecified state afterwards.
I think you might observe the same result with only std::string
, e.g.
std::string str1 = "Init string";
std::string str2 = "Obj2 string";
str1 = std::move(str2);
std::cout << str2;
LIVE with clang, just for reference; it gives the result as you expected but still remember the result is unspecified.
edited 10 hours ago
answered 15 hours ago
songyuanyao
87.9k11169231
87.9k11169231
Thank you. However, I see that when I implement the move assignment constructor, obj1 = std::move(obj) invokes that explicitly declared move assignment constructor, NOT the copy assignment operator.
– madu
14 hours ago
@madu How did you declare the move assignment constructor ? What's its signature?
– songyuanyao
14 hours ago
The signature is A& operator=(A&& obj). Wrong?
– madu
14 hours ago
@madu I see, yes this is assignment operator. :) Move constructor looks likeA(A&& obj)
. They're different. So we don't say assignment constructor, which is confusing.
– songyuanyao
14 hours ago
Thanks. Yes, I see the difference. But the signature is correct for the move assignment operator, right?
– madu
14 hours ago
|
show 1 more comment
Thank you. However, I see that when I implement the move assignment constructor, obj1 = std::move(obj) invokes that explicitly declared move assignment constructor, NOT the copy assignment operator.
– madu
14 hours ago
@madu How did you declare the move assignment constructor ? What's its signature?
– songyuanyao
14 hours ago
The signature is A& operator=(A&& obj). Wrong?
– madu
14 hours ago
@madu I see, yes this is assignment operator. :) Move constructor looks likeA(A&& obj)
. They're different. So we don't say assignment constructor, which is confusing.
– songyuanyao
14 hours ago
Thanks. Yes, I see the difference. But the signature is correct for the move assignment operator, right?
– madu
14 hours ago
Thank you. However, I see that when I implement the move assignment constructor, obj1 = std::move(obj) invokes that explicitly declared move assignment constructor, NOT the copy assignment operator.
– madu
14 hours ago
Thank you. However, I see that when I implement the move assignment constructor, obj1 = std::move(obj) invokes that explicitly declared move assignment constructor, NOT the copy assignment operator.
– madu
14 hours ago
@madu How did you declare the move assignment constructor ? What's its signature?
– songyuanyao
14 hours ago
@madu How did you declare the move assignment constructor ? What's its signature?
– songyuanyao
14 hours ago
The signature is A& operator=(A&& obj). Wrong?
– madu
14 hours ago
The signature is A& operator=(A&& obj). Wrong?
– madu
14 hours ago
@madu I see, yes this is assignment operator. :) Move constructor looks like
A(A&& obj)
. They're different. So we don't say assignment constructor, which is confusing.– songyuanyao
14 hours ago
@madu I see, yes this is assignment operator. :) Move constructor looks like
A(A&& obj)
. They're different. So we don't say assignment constructor, which is confusing.– songyuanyao
14 hours ago
Thanks. Yes, I see the difference. But the signature is correct for the move assignment operator, right?
– madu
14 hours ago
Thanks. Yes, I see the difference. But the signature is correct for the move assignment operator, right?
– madu
14 hours ago
|
show 1 more comment
up vote
3
down vote
The compiler is invoking the move-assignment operator, which causes obj1.str
to be move-assigned from obj2.str
. However, a move does not guarantee that the source object is empty; for most standard library classes, an object that has been moved from is left in a "valid but unspecified state". (The most obvious exception is that a std::unique_ptr<T>
that has been moved from is guaranteed to be null.) It will often, but not always, be the case that a moved-from std::string
is empty. In your case, the string "Obj2 string"
is short enough that it might be stored inline (i.e., using the short string optimization). If that's the case, then the move-assignment operator must copy the string. Going back and emptying out the source string would then add extra overhead, so the implementation doesn't do it.
Thank you Brian. But, when I explicitly implement move assignment operator and inside it do str = std::move(obj.str), I see that obj2.str is infact the empty string. Why do I see a different behavior in that case?
– madu
14 hours ago
@madu Can you provide steps required to reproduce both behaviours, i.e., with and without the user-provided move-assignment operator?
– Brian
12 hours ago
Thanks @Brian. I edited the original question and included the move assignment operator implementation that would give the output I am expecting.
– madu
12 hours ago
add a comment |
up vote
3
down vote
The compiler is invoking the move-assignment operator, which causes obj1.str
to be move-assigned from obj2.str
. However, a move does not guarantee that the source object is empty; for most standard library classes, an object that has been moved from is left in a "valid but unspecified state". (The most obvious exception is that a std::unique_ptr<T>
that has been moved from is guaranteed to be null.) It will often, but not always, be the case that a moved-from std::string
is empty. In your case, the string "Obj2 string"
is short enough that it might be stored inline (i.e., using the short string optimization). If that's the case, then the move-assignment operator must copy the string. Going back and emptying out the source string would then add extra overhead, so the implementation doesn't do it.
Thank you Brian. But, when I explicitly implement move assignment operator and inside it do str = std::move(obj.str), I see that obj2.str is infact the empty string. Why do I see a different behavior in that case?
– madu
14 hours ago
@madu Can you provide steps required to reproduce both behaviours, i.e., with and without the user-provided move-assignment operator?
– Brian
12 hours ago
Thanks @Brian. I edited the original question and included the move assignment operator implementation that would give the output I am expecting.
– madu
12 hours ago
add a comment |
up vote
3
down vote
up vote
3
down vote
The compiler is invoking the move-assignment operator, which causes obj1.str
to be move-assigned from obj2.str
. However, a move does not guarantee that the source object is empty; for most standard library classes, an object that has been moved from is left in a "valid but unspecified state". (The most obvious exception is that a std::unique_ptr<T>
that has been moved from is guaranteed to be null.) It will often, but not always, be the case that a moved-from std::string
is empty. In your case, the string "Obj2 string"
is short enough that it might be stored inline (i.e., using the short string optimization). If that's the case, then the move-assignment operator must copy the string. Going back and emptying out the source string would then add extra overhead, so the implementation doesn't do it.
The compiler is invoking the move-assignment operator, which causes obj1.str
to be move-assigned from obj2.str
. However, a move does not guarantee that the source object is empty; for most standard library classes, an object that has been moved from is left in a "valid but unspecified state". (The most obvious exception is that a std::unique_ptr<T>
that has been moved from is guaranteed to be null.) It will often, but not always, be the case that a moved-from std::string
is empty. In your case, the string "Obj2 string"
is short enough that it might be stored inline (i.e., using the short string optimization). If that's the case, then the move-assignment operator must copy the string. Going back and emptying out the source string would then add extra overhead, so the implementation doesn't do it.
answered 15 hours ago
Brian
62.6k792176
62.6k792176
Thank you Brian. But, when I explicitly implement move assignment operator and inside it do str = std::move(obj.str), I see that obj2.str is infact the empty string. Why do I see a different behavior in that case?
– madu
14 hours ago
@madu Can you provide steps required to reproduce both behaviours, i.e., with and without the user-provided move-assignment operator?
– Brian
12 hours ago
Thanks @Brian. I edited the original question and included the move assignment operator implementation that would give the output I am expecting.
– madu
12 hours ago
add a comment |
Thank you Brian. But, when I explicitly implement move assignment operator and inside it do str = std::move(obj.str), I see that obj2.str is infact the empty string. Why do I see a different behavior in that case?
– madu
14 hours ago
@madu Can you provide steps required to reproduce both behaviours, i.e., with and without the user-provided move-assignment operator?
– Brian
12 hours ago
Thanks @Brian. I edited the original question and included the move assignment operator implementation that would give the output I am expecting.
– madu
12 hours ago
Thank you Brian. But, when I explicitly implement move assignment operator and inside it do str = std::move(obj.str), I see that obj2.str is infact the empty string. Why do I see a different behavior in that case?
– madu
14 hours ago
Thank you Brian. But, when I explicitly implement move assignment operator and inside it do str = std::move(obj.str), I see that obj2.str is infact the empty string. Why do I see a different behavior in that case?
– madu
14 hours ago
@madu Can you provide steps required to reproduce both behaviours, i.e., with and without the user-provided move-assignment operator?
– Brian
12 hours ago
@madu Can you provide steps required to reproduce both behaviours, i.e., with and without the user-provided move-assignment operator?
– Brian
12 hours ago
Thanks @Brian. I edited the original question and included the move assignment operator implementation that would give the output I am expecting.
– madu
12 hours ago
Thanks @Brian. I edited the original question and included the move assignment operator implementation that would give the output I am expecting.
– madu
12 hours ago
add a comment |
up vote
2
down vote
The standard does not specify the state of a moved from object.
17.6.5.15 Moved-from state of library types
[lib.types.movedfrom]
Objects of types defined in the C++ standard library may be moved from (12.8). Move operations may be explicitly specified or implicitly generated. Unless otherwise specified, such moved-from objects shall be placed in a valid but unspecified state.
So your moved from string is in a valid but unspecified state. Do not except an empty string or the same value or a string containing "potato"
.
My guess here is that "Obj2 string"
fits in the small string optimisation, which enable small strings to live on the stack instead of the heap. In this particular case, assigning by memcpy the string object to the other without any cleanup (eg, without setting the old string to empty) is actually faster.
add a comment |
up vote
2
down vote
The standard does not specify the state of a moved from object.
17.6.5.15 Moved-from state of library types
[lib.types.movedfrom]
Objects of types defined in the C++ standard library may be moved from (12.8). Move operations may be explicitly specified or implicitly generated. Unless otherwise specified, such moved-from objects shall be placed in a valid but unspecified state.
So your moved from string is in a valid but unspecified state. Do not except an empty string or the same value or a string containing "potato"
.
My guess here is that "Obj2 string"
fits in the small string optimisation, which enable small strings to live on the stack instead of the heap. In this particular case, assigning by memcpy the string object to the other without any cleanup (eg, without setting the old string to empty) is actually faster.
add a comment |
up vote
2
down vote
up vote
2
down vote
The standard does not specify the state of a moved from object.
17.6.5.15 Moved-from state of library types
[lib.types.movedfrom]
Objects of types defined in the C++ standard library may be moved from (12.8). Move operations may be explicitly specified or implicitly generated. Unless otherwise specified, such moved-from objects shall be placed in a valid but unspecified state.
So your moved from string is in a valid but unspecified state. Do not except an empty string or the same value or a string containing "potato"
.
My guess here is that "Obj2 string"
fits in the small string optimisation, which enable small strings to live on the stack instead of the heap. In this particular case, assigning by memcpy the string object to the other without any cleanup (eg, without setting the old string to empty) is actually faster.
The standard does not specify the state of a moved from object.
17.6.5.15 Moved-from state of library types
[lib.types.movedfrom]
Objects of types defined in the C++ standard library may be moved from (12.8). Move operations may be explicitly specified or implicitly generated. Unless otherwise specified, such moved-from objects shall be placed in a valid but unspecified state.
So your moved from string is in a valid but unspecified state. Do not except an empty string or the same value or a string containing "potato"
.
My guess here is that "Obj2 string"
fits in the small string optimisation, which enable small strings to live on the stack instead of the heap. In this particular case, assigning by memcpy the string object to the other without any cleanup (eg, without setting the old string to empty) is actually faster.
answered 15 hours ago
Guillaume Racicot
13k43163
13k43163
add a comment |
add a comment |
up vote
-2
down vote
Accessing the moved-from object is undefined behavior.
All that is guaranteed is that it is deconstructable.
You found the old string there, but you could have found as well a dump, pi, or the man in the moon there.
7
No it is not undefined behavior. You can get it's size, reassign it to a new value and do other stuff with a moved from object.
– Guillaume Racicot
15 hours ago
He accesses it withcout <<
. Try not to nitpick, but to understand the obvious reference.
– Aganju
15 hours ago
3
@Aganju When a standard library class object is moved from, it is left in a "valid but unspecified state". This means that operations on that object that have no preconditions are still allowed. Printing the string in this manner is an example of such an allowed operation.
– Brian
12 hours ago
add a comment |
up vote
-2
down vote
Accessing the moved-from object is undefined behavior.
All that is guaranteed is that it is deconstructable.
You found the old string there, but you could have found as well a dump, pi, or the man in the moon there.
7
No it is not undefined behavior. You can get it's size, reassign it to a new value and do other stuff with a moved from object.
– Guillaume Racicot
15 hours ago
He accesses it withcout <<
. Try not to nitpick, but to understand the obvious reference.
– Aganju
15 hours ago
3
@Aganju When a standard library class object is moved from, it is left in a "valid but unspecified state". This means that operations on that object that have no preconditions are still allowed. Printing the string in this manner is an example of such an allowed operation.
– Brian
12 hours ago
add a comment |
up vote
-2
down vote
up vote
-2
down vote
Accessing the moved-from object is undefined behavior.
All that is guaranteed is that it is deconstructable.
You found the old string there, but you could have found as well a dump, pi, or the man in the moon there.
Accessing the moved-from object is undefined behavior.
All that is guaranteed is that it is deconstructable.
You found the old string there, but you could have found as well a dump, pi, or the man in the moon there.
answered 15 hours ago
Aganju
4,9851621
4,9851621
7
No it is not undefined behavior. You can get it's size, reassign it to a new value and do other stuff with a moved from object.
– Guillaume Racicot
15 hours ago
He accesses it withcout <<
. Try not to nitpick, but to understand the obvious reference.
– Aganju
15 hours ago
3
@Aganju When a standard library class object is moved from, it is left in a "valid but unspecified state". This means that operations on that object that have no preconditions are still allowed. Printing the string in this manner is an example of such an allowed operation.
– Brian
12 hours ago
add a comment |
7
No it is not undefined behavior. You can get it's size, reassign it to a new value and do other stuff with a moved from object.
– Guillaume Racicot
15 hours ago
He accesses it withcout <<
. Try not to nitpick, but to understand the obvious reference.
– Aganju
15 hours ago
3
@Aganju When a standard library class object is moved from, it is left in a "valid but unspecified state". This means that operations on that object that have no preconditions are still allowed. Printing the string in this manner is an example of such an allowed operation.
– Brian
12 hours ago
7
7
No it is not undefined behavior. You can get it's size, reassign it to a new value and do other stuff with a moved from object.
– Guillaume Racicot
15 hours ago
No it is not undefined behavior. You can get it's size, reassign it to a new value and do other stuff with a moved from object.
– Guillaume Racicot
15 hours ago
He accesses it with
cout <<
. Try not to nitpick, but to understand the obvious reference.– Aganju
15 hours ago
He accesses it with
cout <<
. Try not to nitpick, but to understand the obvious reference.– Aganju
15 hours ago
3
3
@Aganju When a standard library class object is moved from, it is left in a "valid but unspecified state". This means that operations on that object that have no preconditions are still allowed. Printing the string in this manner is an example of such an allowed operation.
– Brian
12 hours ago
@Aganju When a standard library class object is moved from, it is left in a "valid but unspecified state". This means that operations on that object that have no preconditions are still allowed. Printing the string in this manner is an example of such an allowed operation.
– Brian
12 hours ago
add a comment |
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Note that mid-2010s versions of MSVC didn't generate move constructors when they should have
– M.M
15 hours ago
1
Do another test with a long string (say 40 characters)
– M.M
15 hours ago