Is there anything in the rules giving Loxodons disadvantage on Stealth checks?
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I'm curious if there is a ruling on this topic. Specifically the debate was over whether a Loxodon Way of the Shadow Monk could benefit from the massive stealth advantages and ninja-teleportation. This would apply equally I presume for Centaurs and other larger (but still medium) playable races.
Speaking of "flavor" it seems a Loxodon/Centaur ninja would be highly ineffective. A 7ft tall 400lb elephant probably wouldn't make a great ninja, right? It makes sense from a world concept level.
But is there actually anything in the rules that would give these large (but still Medium-sized) creatures disadvantage on Stealth checks?
dnd-5e races stealth ravnica
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$begingroup$
I'm curious if there is a ruling on this topic. Specifically the debate was over whether a Loxodon Way of the Shadow Monk could benefit from the massive stealth advantages and ninja-teleportation. This would apply equally I presume for Centaurs and other larger (but still medium) playable races.
Speaking of "flavor" it seems a Loxodon/Centaur ninja would be highly ineffective. A 7ft tall 400lb elephant probably wouldn't make a great ninja, right? It makes sense from a world concept level.
But is there actually anything in the rules that would give these large (but still Medium-sized) creatures disadvantage on Stealth checks?
dnd-5e races stealth ravnica
$endgroup$
add a comment |
$begingroup$
I'm curious if there is a ruling on this topic. Specifically the debate was over whether a Loxodon Way of the Shadow Monk could benefit from the massive stealth advantages and ninja-teleportation. This would apply equally I presume for Centaurs and other larger (but still medium) playable races.
Speaking of "flavor" it seems a Loxodon/Centaur ninja would be highly ineffective. A 7ft tall 400lb elephant probably wouldn't make a great ninja, right? It makes sense from a world concept level.
But is there actually anything in the rules that would give these large (but still Medium-sized) creatures disadvantage on Stealth checks?
dnd-5e races stealth ravnica
$endgroup$
I'm curious if there is a ruling on this topic. Specifically the debate was over whether a Loxodon Way of the Shadow Monk could benefit from the massive stealth advantages and ninja-teleportation. This would apply equally I presume for Centaurs and other larger (but still medium) playable races.
Speaking of "flavor" it seems a Loxodon/Centaur ninja would be highly ineffective. A 7ft tall 400lb elephant probably wouldn't make a great ninja, right? It makes sense from a world concept level.
But is there actually anything in the rules that would give these large (but still Medium-sized) creatures disadvantage on Stealth checks?
dnd-5e races stealth ravnica
dnd-5e races stealth ravnica
edited 3 hours ago
V2Blast
21.9k366139
21.9k366139
asked 3 hours ago
Nick TydryszewskiNick Tydryszewski
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$begingroup$
There are no hard rules associating a creature's size with their ability to sneak in this way. Mechanically, the Loxodon is as capable of learning the art of stealth as any race.
The fifth edition of DnD does allow for a way for GM to introduce "common sense" elements into difficulty: advantage and disadvantage. Having one's ankles chained together would be a good example of a reason why a GM'd give disadvantage.
However, introducing a permanent disadvantage for a skill the character uses a lot --- stealth in this case --- is in bad taste if the player was not aware of the penalty in advance. How you want to apply this kind of realism in the table is your choice as a group, so talk with your players if you have a problem with it.
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$begingroup$
There are no hard rules associating a creature's size with their ability to sneak in this way. Mechanically, the Loxodon is as capable of learning the art of stealth as any race.
The fifth edition of DnD does allow for a way for GM to introduce "common sense" elements into difficulty: advantage and disadvantage. Having one's ankles chained together would be a good example of a reason why a GM'd give disadvantage.
However, introducing a permanent disadvantage for a skill the character uses a lot --- stealth in this case --- is in bad taste if the player was not aware of the penalty in advance. How you want to apply this kind of realism in the table is your choice as a group, so talk with your players if you have a problem with it.
$endgroup$
add a comment |
$begingroup$
There are no hard rules associating a creature's size with their ability to sneak in this way. Mechanically, the Loxodon is as capable of learning the art of stealth as any race.
The fifth edition of DnD does allow for a way for GM to introduce "common sense" elements into difficulty: advantage and disadvantage. Having one's ankles chained together would be a good example of a reason why a GM'd give disadvantage.
However, introducing a permanent disadvantage for a skill the character uses a lot --- stealth in this case --- is in bad taste if the player was not aware of the penalty in advance. How you want to apply this kind of realism in the table is your choice as a group, so talk with your players if you have a problem with it.
$endgroup$
add a comment |
$begingroup$
There are no hard rules associating a creature's size with their ability to sneak in this way. Mechanically, the Loxodon is as capable of learning the art of stealth as any race.
The fifth edition of DnD does allow for a way for GM to introduce "common sense" elements into difficulty: advantage and disadvantage. Having one's ankles chained together would be a good example of a reason why a GM'd give disadvantage.
However, introducing a permanent disadvantage for a skill the character uses a lot --- stealth in this case --- is in bad taste if the player was not aware of the penalty in advance. How you want to apply this kind of realism in the table is your choice as a group, so talk with your players if you have a problem with it.
$endgroup$
There are no hard rules associating a creature's size with their ability to sneak in this way. Mechanically, the Loxodon is as capable of learning the art of stealth as any race.
The fifth edition of DnD does allow for a way for GM to introduce "common sense" elements into difficulty: advantage and disadvantage. Having one's ankles chained together would be a good example of a reason why a GM'd give disadvantage.
However, introducing a permanent disadvantage for a skill the character uses a lot --- stealth in this case --- is in bad taste if the player was not aware of the penalty in advance. How you want to apply this kind of realism in the table is your choice as a group, so talk with your players if you have a problem with it.
answered 2 hours ago
kviirikviiri
35.5k8133202
35.5k8133202
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