Can FFMPEG read SPC format on Windows?
I saw in some questions here that ffmpeg could convert SPC audio format (basically chiptune extracted from Super Nintendo) into more common formats like WAV or MP3, but I tried to do this command: ffmpeg -t 120 -i input.spc output.wav
in my ffmpeg on windows 10 but i got this error: input.spc: Invalid data found when processing input
.
This SPC file is playable in Winamp with Chipamp plugin, so is it a problem with my ffmpeg instance?
I've downloaded my ffmpeg from Zeranoe's build server.
audio ffmpeg
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I saw in some questions here that ffmpeg could convert SPC audio format (basically chiptune extracted from Super Nintendo) into more common formats like WAV or MP3, but I tried to do this command: ffmpeg -t 120 -i input.spc output.wav
in my ffmpeg on windows 10 but i got this error: input.spc: Invalid data found when processing input
.
This SPC file is playable in Winamp with Chipamp plugin, so is it a problem with my ffmpeg instance?
I've downloaded my ffmpeg from Zeranoe's build server.
audio ffmpeg
add a comment |
I saw in some questions here that ffmpeg could convert SPC audio format (basically chiptune extracted from Super Nintendo) into more common formats like WAV or MP3, but I tried to do this command: ffmpeg -t 120 -i input.spc output.wav
in my ffmpeg on windows 10 but i got this error: input.spc: Invalid data found when processing input
.
This SPC file is playable in Winamp with Chipamp plugin, so is it a problem with my ffmpeg instance?
I've downloaded my ffmpeg from Zeranoe's build server.
audio ffmpeg
I saw in some questions here that ffmpeg could convert SPC audio format (basically chiptune extracted from Super Nintendo) into more common formats like WAV or MP3, but I tried to do this command: ffmpeg -t 120 -i input.spc output.wav
in my ffmpeg on windows 10 but i got this error: input.spc: Invalid data found when processing input
.
This SPC file is playable in Winamp with Chipamp plugin, so is it a problem with my ffmpeg instance?
I've downloaded my ffmpeg from Zeranoe's build server.
audio ffmpeg
audio ffmpeg
asked Oct 30 '17 at 23:09
VicoVico
5219
5219
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1 Answer
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FFmpeg relies on an external library (Game Music Emu) to read SPC files. Zeranoe's builds dropped that library recently, so you will need an older build from Sep 2017 or earlier - http://ffmpeg.zeranoe.com/builds/win64/static/
Thanks. A little off-topic question: is there any tutorial to compile myself ffmpeg with this library? Thanks in advance!
– Vico
Oct 31 '17 at 18:29
1
For Windows? Use github.com/jb-alvarado/media-autobuild_suite . Disable all libs you don't want.
– Gyan
Oct 31 '17 at 18:40
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1 Answer
1
active
oldest
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1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
FFmpeg relies on an external library (Game Music Emu) to read SPC files. Zeranoe's builds dropped that library recently, so you will need an older build from Sep 2017 or earlier - http://ffmpeg.zeranoe.com/builds/win64/static/
Thanks. A little off-topic question: is there any tutorial to compile myself ffmpeg with this library? Thanks in advance!
– Vico
Oct 31 '17 at 18:29
1
For Windows? Use github.com/jb-alvarado/media-autobuild_suite . Disable all libs you don't want.
– Gyan
Oct 31 '17 at 18:40
add a comment |
FFmpeg relies on an external library (Game Music Emu) to read SPC files. Zeranoe's builds dropped that library recently, so you will need an older build from Sep 2017 or earlier - http://ffmpeg.zeranoe.com/builds/win64/static/
Thanks. A little off-topic question: is there any tutorial to compile myself ffmpeg with this library? Thanks in advance!
– Vico
Oct 31 '17 at 18:29
1
For Windows? Use github.com/jb-alvarado/media-autobuild_suite . Disable all libs you don't want.
– Gyan
Oct 31 '17 at 18:40
add a comment |
FFmpeg relies on an external library (Game Music Emu) to read SPC files. Zeranoe's builds dropped that library recently, so you will need an older build from Sep 2017 or earlier - http://ffmpeg.zeranoe.com/builds/win64/static/
FFmpeg relies on an external library (Game Music Emu) to read SPC files. Zeranoe's builds dropped that library recently, so you will need an older build from Sep 2017 or earlier - http://ffmpeg.zeranoe.com/builds/win64/static/
answered Oct 31 '17 at 5:46
GyanGyan
14.8k21845
14.8k21845
Thanks. A little off-topic question: is there any tutorial to compile myself ffmpeg with this library? Thanks in advance!
– Vico
Oct 31 '17 at 18:29
1
For Windows? Use github.com/jb-alvarado/media-autobuild_suite . Disable all libs you don't want.
– Gyan
Oct 31 '17 at 18:40
add a comment |
Thanks. A little off-topic question: is there any tutorial to compile myself ffmpeg with this library? Thanks in advance!
– Vico
Oct 31 '17 at 18:29
1
For Windows? Use github.com/jb-alvarado/media-autobuild_suite . Disable all libs you don't want.
– Gyan
Oct 31 '17 at 18:40
Thanks. A little off-topic question: is there any tutorial to compile myself ffmpeg with this library? Thanks in advance!
– Vico
Oct 31 '17 at 18:29
Thanks. A little off-topic question: is there any tutorial to compile myself ffmpeg with this library? Thanks in advance!
– Vico
Oct 31 '17 at 18:29
1
1
For Windows? Use github.com/jb-alvarado/media-autobuild_suite . Disable all libs you don't want.
– Gyan
Oct 31 '17 at 18:40
For Windows? Use github.com/jb-alvarado/media-autobuild_suite . Disable all libs you don't want.
– Gyan
Oct 31 '17 at 18:40
add a comment |
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