Hotkey (or other quick way) to insert a keyframe for only one component of a vector-valued property?












2












$begingroup$


I want to keyframe only the x-value of the rotation while the y and z are being animated independently. (If you want to know why, I'm making the camera continuously revolve about the z-axis at the center of the scene and using the x rotation to change the polar angle at one part.)



I can achieve the effect using the dope sheet to delete the y and z keyframes after I use the I hotkey to create a keyframe for all three values, which is honestly not so bad, but it seems like there should be a Ctrl + I or some other way to have more fine control of keyframes without having to open the dope sheet.



enter image description here










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$endgroup$












  • $begingroup$
    Duplicate of: Animate rotation axes independently
    $endgroup$
    – cegaton
    1 hour ago


















2












$begingroup$


I want to keyframe only the x-value of the rotation while the y and z are being animated independently. (If you want to know why, I'm making the camera continuously revolve about the z-axis at the center of the scene and using the x rotation to change the polar angle at one part.)



I can achieve the effect using the dope sheet to delete the y and z keyframes after I use the I hotkey to create a keyframe for all three values, which is honestly not so bad, but it seems like there should be a Ctrl + I or some other way to have more fine control of keyframes without having to open the dope sheet.



enter image description here










share|improve this question









$endgroup$












  • $begingroup$
    Duplicate of: Animate rotation axes independently
    $endgroup$
    – cegaton
    1 hour ago
















2












2








2





$begingroup$


I want to keyframe only the x-value of the rotation while the y and z are being animated independently. (If you want to know why, I'm making the camera continuously revolve about the z-axis at the center of the scene and using the x rotation to change the polar angle at one part.)



I can achieve the effect using the dope sheet to delete the y and z keyframes after I use the I hotkey to create a keyframe for all three values, which is honestly not so bad, but it seems like there should be a Ctrl + I or some other way to have more fine control of keyframes without having to open the dope sheet.



enter image description here










share|improve this question









$endgroup$




I want to keyframe only the x-value of the rotation while the y and z are being animated independently. (If you want to know why, I'm making the camera continuously revolve about the z-axis at the center of the scene and using the x rotation to change the polar angle at one part.)



I can achieve the effect using the dope sheet to delete the y and z keyframes after I use the I hotkey to create a keyframe for all three values, which is honestly not so bad, but it seems like there should be a Ctrl + I or some other way to have more fine control of keyframes without having to open the dope sheet.



enter image description here







keyframes






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asked 4 hours ago









Justin HelpsJustin Helps

1658




1658












  • $begingroup$
    Duplicate of: Animate rotation axes independently
    $endgroup$
    – cegaton
    1 hour ago




















  • $begingroup$
    Duplicate of: Animate rotation axes independently
    $endgroup$
    – cegaton
    1 hour ago


















$begingroup$
Duplicate of: Animate rotation axes independently
$endgroup$
– cegaton
1 hour ago






$begingroup$
Duplicate of: Animate rotation axes independently
$endgroup$
– cegaton
1 hour ago












2 Answers
2






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$begingroup$

One of those times when you discover the answer right after asking. Hopefully this helps others.



You just need to right-click the single value you want to add a keyframe to and select "Insert Single Keyframe".
enter image description here






share|improve this answer









$endgroup$





















    1












    $begingroup$

    A quick way to insert keys to only some channels is to create a Keying set. Right click the input, and select Add single to Keying Set. After this when you hit I in the 3D view or other editors, the keyframe is only added to the channels specified in the Keying Set. You can select which Keying Set to use in the Timeline editor's header.



    Keying set selection






    share|improve this answer









    $endgroup$













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      2 Answers
      2






      active

      oldest

      votes








      2 Answers
      2






      active

      oldest

      votes









      active

      oldest

      votes






      active

      oldest

      votes









      3












      $begingroup$

      One of those times when you discover the answer right after asking. Hopefully this helps others.



      You just need to right-click the single value you want to add a keyframe to and select "Insert Single Keyframe".
      enter image description here






      share|improve this answer









      $endgroup$


















        3












        $begingroup$

        One of those times when you discover the answer right after asking. Hopefully this helps others.



        You just need to right-click the single value you want to add a keyframe to and select "Insert Single Keyframe".
        enter image description here






        share|improve this answer









        $endgroup$
















          3












          3








          3





          $begingroup$

          One of those times when you discover the answer right after asking. Hopefully this helps others.



          You just need to right-click the single value you want to add a keyframe to and select "Insert Single Keyframe".
          enter image description here






          share|improve this answer









          $endgroup$



          One of those times when you discover the answer right after asking. Hopefully this helps others.



          You just need to right-click the single value you want to add a keyframe to and select "Insert Single Keyframe".
          enter image description here







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered 4 hours ago









          Justin HelpsJustin Helps

          1658




          1658

























              1












              $begingroup$

              A quick way to insert keys to only some channels is to create a Keying set. Right click the input, and select Add single to Keying Set. After this when you hit I in the 3D view or other editors, the keyframe is only added to the channels specified in the Keying Set. You can select which Keying Set to use in the Timeline editor's header.



              Keying set selection






              share|improve this answer









              $endgroup$


















                1












                $begingroup$

                A quick way to insert keys to only some channels is to create a Keying set. Right click the input, and select Add single to Keying Set. After this when you hit I in the 3D view or other editors, the keyframe is only added to the channels specified in the Keying Set. You can select which Keying Set to use in the Timeline editor's header.



                Keying set selection






                share|improve this answer









                $endgroup$
















                  1












                  1








                  1





                  $begingroup$

                  A quick way to insert keys to only some channels is to create a Keying set. Right click the input, and select Add single to Keying Set. After this when you hit I in the 3D view or other editors, the keyframe is only added to the channels specified in the Keying Set. You can select which Keying Set to use in the Timeline editor's header.



                  Keying set selection






                  share|improve this answer









                  $endgroup$



                  A quick way to insert keys to only some channels is to create a Keying set. Right click the input, and select Add single to Keying Set. After this when you hit I in the 3D view or other editors, the keyframe is only added to the channels specified in the Keying Set. You can select which Keying Set to use in the Timeline editor's header.



                  Keying set selection







                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered 2 hours ago









                  hjaarniohjaarnio

                  2,0841119




                  2,0841119






























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