FBX seems to be empty when imported into Blender
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I'm making a roblox game with a tutorial (https://www.youtube.com/watch?v=_PlYzgQyco8).
When I export a file as fbx the project exists, but when you open the fbx in blender it just appears as the default...

import
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mrpejo is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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add a comment |
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I'm making a roblox game with a tutorial (https://www.youtube.com/watch?v=_PlYzgQyco8).
When I export a file as fbx the project exists, but when you open the fbx in blender it just appears as the default...

import
New contributor
mrpejo is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
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$begingroup$
is your FBX mesh inside the Cube? Check the Outliner top right.
$endgroup$
– rob
Mar 29 at 14:36
$begingroup$
no it is not inside the cube
$endgroup$
– mrpejo
Mar 29 at 14:42
add a comment |
$begingroup$
I'm making a roblox game with a tutorial (https://www.youtube.com/watch?v=_PlYzgQyco8).
When I export a file as fbx the project exists, but when you open the fbx in blender it just appears as the default...

import
New contributor
mrpejo is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
$endgroup$
I'm making a roblox game with a tutorial (https://www.youtube.com/watch?v=_PlYzgQyco8).
When I export a file as fbx the project exists, but when you open the fbx in blender it just appears as the default...

import
import
New contributor
mrpejo is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
New contributor
mrpejo is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
edited Mar 29 at 16:01
metaphor_set
4,5111721
4,5111721
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asked Mar 29 at 14:20
mrpejomrpejo
111
111
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mrpejo is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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New contributor
mrpejo is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
mrpejo is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
Check out our Code of Conduct.
$begingroup$
is your FBX mesh inside the Cube? Check the Outliner top right.
$endgroup$
– rob
Mar 29 at 14:36
$begingroup$
no it is not inside the cube
$endgroup$
– mrpejo
Mar 29 at 14:42
add a comment |
$begingroup$
is your FBX mesh inside the Cube? Check the Outliner top right.
$endgroup$
– rob
Mar 29 at 14:36
$begingroup$
no it is not inside the cube
$endgroup$
– mrpejo
Mar 29 at 14:42
$begingroup$
is your FBX mesh inside the Cube? Check the Outliner top right.
$endgroup$
– rob
Mar 29 at 14:36
$begingroup$
is your FBX mesh inside the Cube? Check the Outliner top right.
$endgroup$
– rob
Mar 29 at 14:36
$begingroup$
no it is not inside the cube
$endgroup$
– mrpejo
Mar 29 at 14:42
$begingroup$
no it is not inside the cube
$endgroup$
– mrpejo
Mar 29 at 14:42
add a comment |
1 Answer
1
active
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$begingroup$
You cannot open a .fbx file using Blender.
You must create a new file and import that .fbx file.
In your case, the Blender is opening the default scene instead.
$endgroup$
$begingroup$
I wonder why it does not warn the user. There is a message in the console but that is hidden. It also warns that saving in blender will overwrite the .fbx file!
$endgroup$
– rob
Mar 29 at 15:59
1
$begingroup$
Yes. There is a warning. I think mrpejo didn't see it.
$endgroup$
– LeoNas
Mar 29 at 16:35
add a comment |
Your Answer
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1 Answer
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1 Answer
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active
oldest
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active
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active
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votes
$begingroup$
You cannot open a .fbx file using Blender.
You must create a new file and import that .fbx file.
In your case, the Blender is opening the default scene instead.
$endgroup$
$begingroup$
I wonder why it does not warn the user. There is a message in the console but that is hidden. It also warns that saving in blender will overwrite the .fbx file!
$endgroup$
– rob
Mar 29 at 15:59
1
$begingroup$
Yes. There is a warning. I think mrpejo didn't see it.
$endgroup$
– LeoNas
Mar 29 at 16:35
add a comment |
$begingroup$
You cannot open a .fbx file using Blender.
You must create a new file and import that .fbx file.
In your case, the Blender is opening the default scene instead.
$endgroup$
$begingroup$
I wonder why it does not warn the user. There is a message in the console but that is hidden. It also warns that saving in blender will overwrite the .fbx file!
$endgroup$
– rob
Mar 29 at 15:59
1
$begingroup$
Yes. There is a warning. I think mrpejo didn't see it.
$endgroup$
– LeoNas
Mar 29 at 16:35
add a comment |
$begingroup$
You cannot open a .fbx file using Blender.
You must create a new file and import that .fbx file.
In your case, the Blender is opening the default scene instead.
$endgroup$
You cannot open a .fbx file using Blender.
You must create a new file and import that .fbx file.
In your case, the Blender is opening the default scene instead.
answered Mar 29 at 14:56
LeoNasLeoNas
1,01718
1,01718
$begingroup$
I wonder why it does not warn the user. There is a message in the console but that is hidden. It also warns that saving in blender will overwrite the .fbx file!
$endgroup$
– rob
Mar 29 at 15:59
1
$begingroup$
Yes. There is a warning. I think mrpejo didn't see it.
$endgroup$
– LeoNas
Mar 29 at 16:35
add a comment |
$begingroup$
I wonder why it does not warn the user. There is a message in the console but that is hidden. It also warns that saving in blender will overwrite the .fbx file!
$endgroup$
– rob
Mar 29 at 15:59
1
$begingroup$
Yes. There is a warning. I think mrpejo didn't see it.
$endgroup$
– LeoNas
Mar 29 at 16:35
$begingroup$
I wonder why it does not warn the user. There is a message in the console but that is hidden. It also warns that saving in blender will overwrite the .fbx file!
$endgroup$
– rob
Mar 29 at 15:59
$begingroup$
I wonder why it does not warn the user. There is a message in the console but that is hidden. It also warns that saving in blender will overwrite the .fbx file!
$endgroup$
– rob
Mar 29 at 15:59
1
1
$begingroup$
Yes. There is a warning. I think mrpejo didn't see it.
$endgroup$
– LeoNas
Mar 29 at 16:35
$begingroup$
Yes. There is a warning. I think mrpejo didn't see it.
$endgroup$
– LeoNas
Mar 29 at 16:35
add a comment |
mrpejo is a new contributor. Be nice, and check out our Code of Conduct.
mrpejo is a new contributor. Be nice, and check out our Code of Conduct.
mrpejo is a new contributor. Be nice, and check out our Code of Conduct.
mrpejo is a new contributor. Be nice, and check out our Code of Conduct.
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$begingroup$
is your FBX mesh inside the Cube? Check the Outliner top right.
$endgroup$
– rob
Mar 29 at 14:36
$begingroup$
no it is not inside the cube
$endgroup$
– mrpejo
Mar 29 at 14:42