Audio visualisation












2














I have created a simple grid with a wave modifier, It looks like this right now.



I want to have the wave be manipulated by audio. does anyone know how i can import audio tracks into blender and have it "communicate" with the wave modifier?



using animation nodes this is how far i came:



enter image description here



Nothing is happening any tips










share|improve this question





























    2














    I have created a simple grid with a wave modifier, It looks like this right now.



    I want to have the wave be manipulated by audio. does anyone know how i can import audio tracks into blender and have it "communicate" with the wave modifier?



    using animation nodes this is how far i came:



    enter image description here



    Nothing is happening any tips










    share|improve this question



























      2












      2








      2







      I have created a simple grid with a wave modifier, It looks like this right now.



      I want to have the wave be manipulated by audio. does anyone know how i can import audio tracks into blender and have it "communicate" with the wave modifier?



      using animation nodes this is how far i came:



      enter image description here



      Nothing is happening any tips










      share|improve this question















      I have created a simple grid with a wave modifier, It looks like this right now.



      I want to have the wave be manipulated by audio. does anyone know how i can import audio tracks into blender and have it "communicate" with the wave modifier?



      using animation nodes this is how far i came:



      enter image description here



      Nothing is happening any tips







      modifiers curves audio






      share|improve this question















      share|improve this question













      share|improve this question




      share|improve this question








      edited Dec 7 at 15:47

























      asked Dec 7 at 14:30









      Juriaan

      845




      845






















          1 Answer
          1






          active

          oldest

          votes


















          3














          There is two ways I know.



          Set a key on a parameter of the modifier, and use the Bake Sound to F-crurve. But it's really limited.



          Or use Animation Nodes which has actual precise animation controls an hu_ge possibilities based on sound.

          Actually, in its Bake Sound node documentation, you can see an example setup looking like what you want:



          demo gif






          share|improve this answer





















          • The nodes seem like a great option, but as a newby how do i insert one of these nodes? i just see nodes that correspond to textures
            – Juriaan
            Dec 7 at 15:17










          • Check the Animation Node link I provided, everything needed is explained there.
            – L0Lock
            Dec 7 at 15:23










          • I updated my question, do you know what's wrong with my setup?
            – Juriaan
            Dec 7 at 15:48










          • you forgot to check the Mesh Data in your Mesh Object Output (far right node).
            – L0Lock
            Dec 7 at 16:00






          • 1




            @Juriaan Also, if you are using version 2.1, connecting the edge indices is a must. So, make sure you do.
            – Omar Ahmad
            Dec 7 at 16:02











          Your Answer





          StackExchange.ifUsing("editor", function () {
          return StackExchange.using("mathjaxEditing", function () {
          StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix) {
          StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["$", "$"], ["\\(","\\)"]]);
          });
          });
          }, "mathjax-editing");

          StackExchange.ready(function() {
          var channelOptions = {
          tags: "".split(" "),
          id: "502"
          };
          initTagRenderer("".split(" "), "".split(" "), channelOptions);

          StackExchange.using("externalEditor", function() {
          // Have to fire editor after snippets, if snippets enabled
          if (StackExchange.settings.snippets.snippetsEnabled) {
          StackExchange.using("snippets", function() {
          createEditor();
          });
          }
          else {
          createEditor();
          }
          });

          function createEditor() {
          StackExchange.prepareEditor({
          heartbeatType: 'answer',
          autoActivateHeartbeat: false,
          convertImagesToLinks: false,
          noModals: true,
          showLowRepImageUploadWarning: true,
          reputationToPostImages: null,
          bindNavPrevention: true,
          postfix: "",
          imageUploader: {
          brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
          contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
          allowUrls: true
          },
          onDemand: true,
          discardSelector: ".discard-answer"
          ,immediatelyShowMarkdownHelp:true
          });


          }
          });














          draft saved

          draft discarded


















          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fblender.stackexchange.com%2fquestions%2f124551%2faudio-visualisation%23new-answer', 'question_page');
          }
          );

          Post as a guest















          Required, but never shown

























          1 Answer
          1






          active

          oldest

          votes








          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes









          3














          There is two ways I know.



          Set a key on a parameter of the modifier, and use the Bake Sound to F-crurve. But it's really limited.



          Or use Animation Nodes which has actual precise animation controls an hu_ge possibilities based on sound.

          Actually, in its Bake Sound node documentation, you can see an example setup looking like what you want:



          demo gif






          share|improve this answer





















          • The nodes seem like a great option, but as a newby how do i insert one of these nodes? i just see nodes that correspond to textures
            – Juriaan
            Dec 7 at 15:17










          • Check the Animation Node link I provided, everything needed is explained there.
            – L0Lock
            Dec 7 at 15:23










          • I updated my question, do you know what's wrong with my setup?
            – Juriaan
            Dec 7 at 15:48










          • you forgot to check the Mesh Data in your Mesh Object Output (far right node).
            – L0Lock
            Dec 7 at 16:00






          • 1




            @Juriaan Also, if you are using version 2.1, connecting the edge indices is a must. So, make sure you do.
            – Omar Ahmad
            Dec 7 at 16:02
















          3














          There is two ways I know.



          Set a key on a parameter of the modifier, and use the Bake Sound to F-crurve. But it's really limited.



          Or use Animation Nodes which has actual precise animation controls an hu_ge possibilities based on sound.

          Actually, in its Bake Sound node documentation, you can see an example setup looking like what you want:



          demo gif






          share|improve this answer





















          • The nodes seem like a great option, but as a newby how do i insert one of these nodes? i just see nodes that correspond to textures
            – Juriaan
            Dec 7 at 15:17










          • Check the Animation Node link I provided, everything needed is explained there.
            – L0Lock
            Dec 7 at 15:23










          • I updated my question, do you know what's wrong with my setup?
            – Juriaan
            Dec 7 at 15:48










          • you forgot to check the Mesh Data in your Mesh Object Output (far right node).
            – L0Lock
            Dec 7 at 16:00






          • 1




            @Juriaan Also, if you are using version 2.1, connecting the edge indices is a must. So, make sure you do.
            – Omar Ahmad
            Dec 7 at 16:02














          3












          3








          3






          There is two ways I know.



          Set a key on a parameter of the modifier, and use the Bake Sound to F-crurve. But it's really limited.



          Or use Animation Nodes which has actual precise animation controls an hu_ge possibilities based on sound.

          Actually, in its Bake Sound node documentation, you can see an example setup looking like what you want:



          demo gif






          share|improve this answer












          There is two ways I know.



          Set a key on a parameter of the modifier, and use the Bake Sound to F-crurve. But it's really limited.



          Or use Animation Nodes which has actual precise animation controls an hu_ge possibilities based on sound.

          Actually, in its Bake Sound node documentation, you can see an example setup looking like what you want:



          demo gif







          share|improve this answer












          share|improve this answer



          share|improve this answer










          answered Dec 7 at 14:43









          L0Lock

          1,6151217




          1,6151217












          • The nodes seem like a great option, but as a newby how do i insert one of these nodes? i just see nodes that correspond to textures
            – Juriaan
            Dec 7 at 15:17










          • Check the Animation Node link I provided, everything needed is explained there.
            – L0Lock
            Dec 7 at 15:23










          • I updated my question, do you know what's wrong with my setup?
            – Juriaan
            Dec 7 at 15:48










          • you forgot to check the Mesh Data in your Mesh Object Output (far right node).
            – L0Lock
            Dec 7 at 16:00






          • 1




            @Juriaan Also, if you are using version 2.1, connecting the edge indices is a must. So, make sure you do.
            – Omar Ahmad
            Dec 7 at 16:02


















          • The nodes seem like a great option, but as a newby how do i insert one of these nodes? i just see nodes that correspond to textures
            – Juriaan
            Dec 7 at 15:17










          • Check the Animation Node link I provided, everything needed is explained there.
            – L0Lock
            Dec 7 at 15:23










          • I updated my question, do you know what's wrong with my setup?
            – Juriaan
            Dec 7 at 15:48










          • you forgot to check the Mesh Data in your Mesh Object Output (far right node).
            – L0Lock
            Dec 7 at 16:00






          • 1




            @Juriaan Also, if you are using version 2.1, connecting the edge indices is a must. So, make sure you do.
            – Omar Ahmad
            Dec 7 at 16:02
















          The nodes seem like a great option, but as a newby how do i insert one of these nodes? i just see nodes that correspond to textures
          – Juriaan
          Dec 7 at 15:17




          The nodes seem like a great option, but as a newby how do i insert one of these nodes? i just see nodes that correspond to textures
          – Juriaan
          Dec 7 at 15:17












          Check the Animation Node link I provided, everything needed is explained there.
          – L0Lock
          Dec 7 at 15:23




          Check the Animation Node link I provided, everything needed is explained there.
          – L0Lock
          Dec 7 at 15:23












          I updated my question, do you know what's wrong with my setup?
          – Juriaan
          Dec 7 at 15:48




          I updated my question, do you know what's wrong with my setup?
          – Juriaan
          Dec 7 at 15:48












          you forgot to check the Mesh Data in your Mesh Object Output (far right node).
          – L0Lock
          Dec 7 at 16:00




          you forgot to check the Mesh Data in your Mesh Object Output (far right node).
          – L0Lock
          Dec 7 at 16:00




          1




          1




          @Juriaan Also, if you are using version 2.1, connecting the edge indices is a must. So, make sure you do.
          – Omar Ahmad
          Dec 7 at 16:02




          @Juriaan Also, if you are using version 2.1, connecting the edge indices is a must. So, make sure you do.
          – Omar Ahmad
          Dec 7 at 16:02


















          draft saved

          draft discarded




















































          Thanks for contributing an answer to Blender Stack Exchange!


          • Please be sure to answer the question. Provide details and share your research!

          But avoid



          • Asking for help, clarification, or responding to other answers.

          • Making statements based on opinion; back them up with references or personal experience.


          Use MathJax to format equations. MathJax reference.


          To learn more, see our tips on writing great answers.





          Some of your past answers have not been well-received, and you're in danger of being blocked from answering.


          Please pay close attention to the following guidance:


          • Please be sure to answer the question. Provide details and share your research!

          But avoid



          • Asking for help, clarification, or responding to other answers.

          • Making statements based on opinion; back them up with references or personal experience.


          To learn more, see our tips on writing great answers.




          draft saved


          draft discarded














          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fblender.stackexchange.com%2fquestions%2f124551%2faudio-visualisation%23new-answer', 'question_page');
          }
          );

          Post as a guest















          Required, but never shown





















































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown

































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown







          Popular posts from this blog

          Plaza Victoria

          Puebla de Zaragoza

          Musa