Why is a lambda's call-operator implicitly const?












18














I have a small "lambda expression" in the below function:



int main()
{
int x = 10;
auto lambda = [=] () { return x + 3; };
}


Below is the "anonymous closure class" generated for the above lambda expression.



int main()
{
int x = 10;

class __lambda_3_19
{
public: inline /*constexpr */ int operator()() const
{
return x + 3;
}

private:
int x;

public: __lambda_3_19(int _x) : x{_x}
{}

};

__lambda_3_19 lambda = __lambda_3_19{x};
}


The closure's "operator()" generated by the compiler is implicitly const. Why did the standard committee make it const by default?










share|improve this question




















  • 9




    @Bathsheba from what I understand it's compiler-generated, so no UB there
    – Ap31
    Nov 23 at 11:30






  • 3




    There is an school of thought that all variables should be const by default. Perhaps this kind of thinking had some influence?
    – Galik
    Nov 23 at 11:35






  • 1




    @gurram I think the question should be why not? what could be the reason for making it non-const, thus limiting your lambda for no reason?
    – Ap31
    Nov 23 at 11:39






  • 2




    @gurram Think about capturing a pointer by value, which copies the pointer and not what it points to. If you're able to call non-const functions of the object, then that could modify the object, possibly in ways that are unwanted or leads to UB. If the operator() function is marked as const then that's not possible.
    – Some programmer dude
    Nov 23 at 11:47








  • 2




    Its the wrong way around that we have to declare member functions explicitly as const and non-const is the default. Its weird that we are used to redundantly repeat the return type of a function when auto return types could be natural. In some sense lambdas give you a glimpse of how c++ could look like if it was reinvented from scratch today.
    – user463035818
    Nov 23 at 12:33


















18














I have a small "lambda expression" in the below function:



int main()
{
int x = 10;
auto lambda = [=] () { return x + 3; };
}


Below is the "anonymous closure class" generated for the above lambda expression.



int main()
{
int x = 10;

class __lambda_3_19
{
public: inline /*constexpr */ int operator()() const
{
return x + 3;
}

private:
int x;

public: __lambda_3_19(int _x) : x{_x}
{}

};

__lambda_3_19 lambda = __lambda_3_19{x};
}


The closure's "operator()" generated by the compiler is implicitly const. Why did the standard committee make it const by default?










share|improve this question




















  • 9




    @Bathsheba from what I understand it's compiler-generated, so no UB there
    – Ap31
    Nov 23 at 11:30






  • 3




    There is an school of thought that all variables should be const by default. Perhaps this kind of thinking had some influence?
    – Galik
    Nov 23 at 11:35






  • 1




    @gurram I think the question should be why not? what could be the reason for making it non-const, thus limiting your lambda for no reason?
    – Ap31
    Nov 23 at 11:39






  • 2




    @gurram Think about capturing a pointer by value, which copies the pointer and not what it points to. If you're able to call non-const functions of the object, then that could modify the object, possibly in ways that are unwanted or leads to UB. If the operator() function is marked as const then that's not possible.
    – Some programmer dude
    Nov 23 at 11:47








  • 2




    Its the wrong way around that we have to declare member functions explicitly as const and non-const is the default. Its weird that we are used to redundantly repeat the return type of a function when auto return types could be natural. In some sense lambdas give you a glimpse of how c++ could look like if it was reinvented from scratch today.
    – user463035818
    Nov 23 at 12:33
















18












18








18


5





I have a small "lambda expression" in the below function:



int main()
{
int x = 10;
auto lambda = [=] () { return x + 3; };
}


Below is the "anonymous closure class" generated for the above lambda expression.



int main()
{
int x = 10;

class __lambda_3_19
{
public: inline /*constexpr */ int operator()() const
{
return x + 3;
}

private:
int x;

public: __lambda_3_19(int _x) : x{_x}
{}

};

__lambda_3_19 lambda = __lambda_3_19{x};
}


The closure's "operator()" generated by the compiler is implicitly const. Why did the standard committee make it const by default?










share|improve this question















I have a small "lambda expression" in the below function:



int main()
{
int x = 10;
auto lambda = [=] () { return x + 3; };
}


Below is the "anonymous closure class" generated for the above lambda expression.



int main()
{
int x = 10;

class __lambda_3_19
{
public: inline /*constexpr */ int operator()() const
{
return x + 3;
}

private:
int x;

public: __lambda_3_19(int _x) : x{_x}
{}

};

__lambda_3_19 lambda = __lambda_3_19{x};
}


The closure's "operator()" generated by the compiler is implicitly const. Why did the standard committee make it const by default?







c++ c++11 lambda const function-call-operator






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited Nov 23 at 12:38









max66

34.2k63762




34.2k63762










asked Nov 23 at 11:27









AImx1

302112




302112








  • 9




    @Bathsheba from what I understand it's compiler-generated, so no UB there
    – Ap31
    Nov 23 at 11:30






  • 3




    There is an school of thought that all variables should be const by default. Perhaps this kind of thinking had some influence?
    – Galik
    Nov 23 at 11:35






  • 1




    @gurram I think the question should be why not? what could be the reason for making it non-const, thus limiting your lambda for no reason?
    – Ap31
    Nov 23 at 11:39






  • 2




    @gurram Think about capturing a pointer by value, which copies the pointer and not what it points to. If you're able to call non-const functions of the object, then that could modify the object, possibly in ways that are unwanted or leads to UB. If the operator() function is marked as const then that's not possible.
    – Some programmer dude
    Nov 23 at 11:47








  • 2




    Its the wrong way around that we have to declare member functions explicitly as const and non-const is the default. Its weird that we are used to redundantly repeat the return type of a function when auto return types could be natural. In some sense lambdas give you a glimpse of how c++ could look like if it was reinvented from scratch today.
    – user463035818
    Nov 23 at 12:33
















  • 9




    @Bathsheba from what I understand it's compiler-generated, so no UB there
    – Ap31
    Nov 23 at 11:30






  • 3




    There is an school of thought that all variables should be const by default. Perhaps this kind of thinking had some influence?
    – Galik
    Nov 23 at 11:35






  • 1




    @gurram I think the question should be why not? what could be the reason for making it non-const, thus limiting your lambda for no reason?
    – Ap31
    Nov 23 at 11:39






  • 2




    @gurram Think about capturing a pointer by value, which copies the pointer and not what it points to. If you're able to call non-const functions of the object, then that could modify the object, possibly in ways that are unwanted or leads to UB. If the operator() function is marked as const then that's not possible.
    – Some programmer dude
    Nov 23 at 11:47








  • 2




    Its the wrong way around that we have to declare member functions explicitly as const and non-const is the default. Its weird that we are used to redundantly repeat the return type of a function when auto return types could be natural. In some sense lambdas give you a glimpse of how c++ could look like if it was reinvented from scratch today.
    – user463035818
    Nov 23 at 12:33










9




9




@Bathsheba from what I understand it's compiler-generated, so no UB there
– Ap31
Nov 23 at 11:30




@Bathsheba from what I understand it's compiler-generated, so no UB there
– Ap31
Nov 23 at 11:30




3




3




There is an school of thought that all variables should be const by default. Perhaps this kind of thinking had some influence?
– Galik
Nov 23 at 11:35




There is an school of thought that all variables should be const by default. Perhaps this kind of thinking had some influence?
– Galik
Nov 23 at 11:35




1




1




@gurram I think the question should be why not? what could be the reason for making it non-const, thus limiting your lambda for no reason?
– Ap31
Nov 23 at 11:39




@gurram I think the question should be why not? what could be the reason for making it non-const, thus limiting your lambda for no reason?
– Ap31
Nov 23 at 11:39




2




2




@gurram Think about capturing a pointer by value, which copies the pointer and not what it points to. If you're able to call non-const functions of the object, then that could modify the object, possibly in ways that are unwanted or leads to UB. If the operator() function is marked as const then that's not possible.
– Some programmer dude
Nov 23 at 11:47






@gurram Think about capturing a pointer by value, which copies the pointer and not what it points to. If you're able to call non-const functions of the object, then that could modify the object, possibly in ways that are unwanted or leads to UB. If the operator() function is marked as const then that's not possible.
– Some programmer dude
Nov 23 at 11:47






2




2




Its the wrong way around that we have to declare member functions explicitly as const and non-const is the default. Its weird that we are used to redundantly repeat the return type of a function when auto return types could be natural. In some sense lambdas give you a glimpse of how c++ could look like if it was reinvented from scratch today.
– user463035818
Nov 23 at 12:33






Its the wrong way around that we have to declare member functions explicitly as const and non-const is the default. Its weird that we are used to redundantly repeat the return type of a function when auto return types could be natural. In some sense lambdas give you a glimpse of how c++ could look like if it was reinvented from scratch today.
– user463035818
Nov 23 at 12:33














3 Answers
3






active

oldest

votes


















9














From cppreference




Unless the keyword mutable was used in the lambda-expression, the function-call operator is const-qualified and the objects that were captured by copy are non-modifiable from inside this operator()




In your case, there is nothing that, captured by copy, is modifiable.



I suppose that, if you write something as



int x = 10;

auto lambda = [=] () mutable { x += 3; return x; };


the const should disappear



-- EDIT --



The OP precise




I already knew that adding mutable will solve the issue. The question is that I want to understand the reason behind making the lambda immutable by default.




I'm not a language lawyer but this seems me obvious: if you make operator() not const, you can't make something as



template <typename F>
void foo (F const & f)
{ f(); }

// ...

foo({ std::cout << "lambda!" << std::endl; });


I mean... if operator() isn't const, you can't use lambdas passing they as const reference.



And when isn't strictly needed, should be an unacceptable limitation.






share|improve this answer























  • Passing a function-object by constant reference is strange. The standard-library (nearly?) always passes callables by value, expecting the caller to employ std::reference_wrapper as needed.
    – Deduplicator
    Nov 23 at 12:01












  • @Deduplicator - I suppose depends on circumstances. Generally speaking, I don't see a good reason to impose that a callable is modifiable when the called method doens't change the object itself.
    – max66
    Nov 23 at 12:37






  • 1




    @Deduplicator Although passing by value or forwarding-reference is more common, passing const ref isn't really strange. I would think this answer is the reason for the const qualifier of std::function. But for a lambda, it's not convincing, since lambda can certainly be mutable by default, and require a const qualifier for const-ness. () const { ... } looks more consistent to me.
    – liliscent
    Nov 23 at 13:17





















18














Found this paper by Herb Sutter at open-std.org which discusses this matter.




The odd couple: Capture by value’s injected const and quirky mutable

Consider this strawman example, where the programmer captures a local variable by value and tries to modify the captured value (which is a member variable of the lambda object):



int val = 0;
auto x = [=]( item e ) // look ma, [=] means explicit copy
{ use( e, ++val ); }; // error: count is const, need ‘mutable’
auto y = [val]( item e ) // darnit, I really can’t get more explicit
{ use( e, ++val ); }; // same error: count is const, need ‘mutable’


This feature appears to have been added out of a concern that the user might not realize he got a copy, and in particular that since lambdas are copyable he might be changing a different lambda’s copy.




The above quote and example indicate why the Standards Committee might have made it const by default and required mutable to change it.






share|improve this answer



















  • 1




    The "lambdas are copyable" argument seems a strong one. That would mean that passing the lambda to std::sort, then trying to use it again outside of std::sort (or in a second call to std::sort) wouldn't show any of the changes made by the calls in std::sort, right?
    – ShadowRanger
    Nov 23 at 12:06












  • @ShadowRanger: That's how I understand it. I did not test it though.
    – P.W
    Nov 23 at 12:08



















0














I think, it is simply to avoid confusion when a variable inside a lambda refer not to what was originally captured. Lexically such a variable is as if in scope of its "original". Copying is mainly to allow to extend the lifetime of object. When a capture is not by copy it refers to original and modifications are applied to the original, and there is no confusion because of two different objects (one of which is implicitly introduced), and it is allowed by lambda's const function call operator.






share|improve this answer





















  • but why I cannot edit my posts??
    – guest
    Nov 23 at 15:26










  • You should be able to. Just click the edit link here.
    – wizzwizz4
    Nov 23 at 19:43










  • "Page Not Found" is the result.
    – guest
    Nov 23 at 20:04










  • Post a bug report on Meta Stack Overflow. That's strange...
    – wizzwizz4
    Nov 23 at 20:09











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3 Answers
3






active

oldest

votes








3 Answers
3






active

oldest

votes









active

oldest

votes






active

oldest

votes









9














From cppreference




Unless the keyword mutable was used in the lambda-expression, the function-call operator is const-qualified and the objects that were captured by copy are non-modifiable from inside this operator()




In your case, there is nothing that, captured by copy, is modifiable.



I suppose that, if you write something as



int x = 10;

auto lambda = [=] () mutable { x += 3; return x; };


the const should disappear



-- EDIT --



The OP precise




I already knew that adding mutable will solve the issue. The question is that I want to understand the reason behind making the lambda immutable by default.




I'm not a language lawyer but this seems me obvious: if you make operator() not const, you can't make something as



template <typename F>
void foo (F const & f)
{ f(); }

// ...

foo({ std::cout << "lambda!" << std::endl; });


I mean... if operator() isn't const, you can't use lambdas passing they as const reference.



And when isn't strictly needed, should be an unacceptable limitation.






share|improve this answer























  • Passing a function-object by constant reference is strange. The standard-library (nearly?) always passes callables by value, expecting the caller to employ std::reference_wrapper as needed.
    – Deduplicator
    Nov 23 at 12:01












  • @Deduplicator - I suppose depends on circumstances. Generally speaking, I don't see a good reason to impose that a callable is modifiable when the called method doens't change the object itself.
    – max66
    Nov 23 at 12:37






  • 1




    @Deduplicator Although passing by value or forwarding-reference is more common, passing const ref isn't really strange. I would think this answer is the reason for the const qualifier of std::function. But for a lambda, it's not convincing, since lambda can certainly be mutable by default, and require a const qualifier for const-ness. () const { ... } looks more consistent to me.
    – liliscent
    Nov 23 at 13:17


















9














From cppreference




Unless the keyword mutable was used in the lambda-expression, the function-call operator is const-qualified and the objects that were captured by copy are non-modifiable from inside this operator()




In your case, there is nothing that, captured by copy, is modifiable.



I suppose that, if you write something as



int x = 10;

auto lambda = [=] () mutable { x += 3; return x; };


the const should disappear



-- EDIT --



The OP precise




I already knew that adding mutable will solve the issue. The question is that I want to understand the reason behind making the lambda immutable by default.




I'm not a language lawyer but this seems me obvious: if you make operator() not const, you can't make something as



template <typename F>
void foo (F const & f)
{ f(); }

// ...

foo({ std::cout << "lambda!" << std::endl; });


I mean... if operator() isn't const, you can't use lambdas passing they as const reference.



And when isn't strictly needed, should be an unacceptable limitation.






share|improve this answer























  • Passing a function-object by constant reference is strange. The standard-library (nearly?) always passes callables by value, expecting the caller to employ std::reference_wrapper as needed.
    – Deduplicator
    Nov 23 at 12:01












  • @Deduplicator - I suppose depends on circumstances. Generally speaking, I don't see a good reason to impose that a callable is modifiable when the called method doens't change the object itself.
    – max66
    Nov 23 at 12:37






  • 1




    @Deduplicator Although passing by value or forwarding-reference is more common, passing const ref isn't really strange. I would think this answer is the reason for the const qualifier of std::function. But for a lambda, it's not convincing, since lambda can certainly be mutable by default, and require a const qualifier for const-ness. () const { ... } looks more consistent to me.
    – liliscent
    Nov 23 at 13:17
















9












9








9






From cppreference




Unless the keyword mutable was used in the lambda-expression, the function-call operator is const-qualified and the objects that were captured by copy are non-modifiable from inside this operator()




In your case, there is nothing that, captured by copy, is modifiable.



I suppose that, if you write something as



int x = 10;

auto lambda = [=] () mutable { x += 3; return x; };


the const should disappear



-- EDIT --



The OP precise




I already knew that adding mutable will solve the issue. The question is that I want to understand the reason behind making the lambda immutable by default.




I'm not a language lawyer but this seems me obvious: if you make operator() not const, you can't make something as



template <typename F>
void foo (F const & f)
{ f(); }

// ...

foo({ std::cout << "lambda!" << std::endl; });


I mean... if operator() isn't const, you can't use lambdas passing they as const reference.



And when isn't strictly needed, should be an unacceptable limitation.






share|improve this answer














From cppreference




Unless the keyword mutable was used in the lambda-expression, the function-call operator is const-qualified and the objects that were captured by copy are non-modifiable from inside this operator()




In your case, there is nothing that, captured by copy, is modifiable.



I suppose that, if you write something as



int x = 10;

auto lambda = [=] () mutable { x += 3; return x; };


the const should disappear



-- EDIT --



The OP precise




I already knew that adding mutable will solve the issue. The question is that I want to understand the reason behind making the lambda immutable by default.




I'm not a language lawyer but this seems me obvious: if you make operator() not const, you can't make something as



template <typename F>
void foo (F const & f)
{ f(); }

// ...

foo({ std::cout << "lambda!" << std::endl; });


I mean... if operator() isn't const, you can't use lambdas passing they as const reference.



And when isn't strictly needed, should be an unacceptable limitation.







share|improve this answer














share|improve this answer



share|improve this answer








edited Nov 23 at 11:50

























answered Nov 23 at 11:39









max66

34.2k63762




34.2k63762












  • Passing a function-object by constant reference is strange. The standard-library (nearly?) always passes callables by value, expecting the caller to employ std::reference_wrapper as needed.
    – Deduplicator
    Nov 23 at 12:01












  • @Deduplicator - I suppose depends on circumstances. Generally speaking, I don't see a good reason to impose that a callable is modifiable when the called method doens't change the object itself.
    – max66
    Nov 23 at 12:37






  • 1




    @Deduplicator Although passing by value or forwarding-reference is more common, passing const ref isn't really strange. I would think this answer is the reason for the const qualifier of std::function. But for a lambda, it's not convincing, since lambda can certainly be mutable by default, and require a const qualifier for const-ness. () const { ... } looks more consistent to me.
    – liliscent
    Nov 23 at 13:17




















  • Passing a function-object by constant reference is strange. The standard-library (nearly?) always passes callables by value, expecting the caller to employ std::reference_wrapper as needed.
    – Deduplicator
    Nov 23 at 12:01












  • @Deduplicator - I suppose depends on circumstances. Generally speaking, I don't see a good reason to impose that a callable is modifiable when the called method doens't change the object itself.
    – max66
    Nov 23 at 12:37






  • 1




    @Deduplicator Although passing by value or forwarding-reference is more common, passing const ref isn't really strange. I would think this answer is the reason for the const qualifier of std::function. But for a lambda, it's not convincing, since lambda can certainly be mutable by default, and require a const qualifier for const-ness. () const { ... } looks more consistent to me.
    – liliscent
    Nov 23 at 13:17


















Passing a function-object by constant reference is strange. The standard-library (nearly?) always passes callables by value, expecting the caller to employ std::reference_wrapper as needed.
– Deduplicator
Nov 23 at 12:01






Passing a function-object by constant reference is strange. The standard-library (nearly?) always passes callables by value, expecting the caller to employ std::reference_wrapper as needed.
– Deduplicator
Nov 23 at 12:01














@Deduplicator - I suppose depends on circumstances. Generally speaking, I don't see a good reason to impose that a callable is modifiable when the called method doens't change the object itself.
– max66
Nov 23 at 12:37




@Deduplicator - I suppose depends on circumstances. Generally speaking, I don't see a good reason to impose that a callable is modifiable when the called method doens't change the object itself.
– max66
Nov 23 at 12:37




1




1




@Deduplicator Although passing by value or forwarding-reference is more common, passing const ref isn't really strange. I would think this answer is the reason for the const qualifier of std::function. But for a lambda, it's not convincing, since lambda can certainly be mutable by default, and require a const qualifier for const-ness. () const { ... } looks more consistent to me.
– liliscent
Nov 23 at 13:17






@Deduplicator Although passing by value or forwarding-reference is more common, passing const ref isn't really strange. I would think this answer is the reason for the const qualifier of std::function. But for a lambda, it's not convincing, since lambda can certainly be mutable by default, and require a const qualifier for const-ness. () const { ... } looks more consistent to me.
– liliscent
Nov 23 at 13:17















18














Found this paper by Herb Sutter at open-std.org which discusses this matter.




The odd couple: Capture by value’s injected const and quirky mutable

Consider this strawman example, where the programmer captures a local variable by value and tries to modify the captured value (which is a member variable of the lambda object):



int val = 0;
auto x = [=]( item e ) // look ma, [=] means explicit copy
{ use( e, ++val ); }; // error: count is const, need ‘mutable’
auto y = [val]( item e ) // darnit, I really can’t get more explicit
{ use( e, ++val ); }; // same error: count is const, need ‘mutable’


This feature appears to have been added out of a concern that the user might not realize he got a copy, and in particular that since lambdas are copyable he might be changing a different lambda’s copy.




The above quote and example indicate why the Standards Committee might have made it const by default and required mutable to change it.






share|improve this answer



















  • 1




    The "lambdas are copyable" argument seems a strong one. That would mean that passing the lambda to std::sort, then trying to use it again outside of std::sort (or in a second call to std::sort) wouldn't show any of the changes made by the calls in std::sort, right?
    – ShadowRanger
    Nov 23 at 12:06












  • @ShadowRanger: That's how I understand it. I did not test it though.
    – P.W
    Nov 23 at 12:08
















18














Found this paper by Herb Sutter at open-std.org which discusses this matter.




The odd couple: Capture by value’s injected const and quirky mutable

Consider this strawman example, where the programmer captures a local variable by value and tries to modify the captured value (which is a member variable of the lambda object):



int val = 0;
auto x = [=]( item e ) // look ma, [=] means explicit copy
{ use( e, ++val ); }; // error: count is const, need ‘mutable’
auto y = [val]( item e ) // darnit, I really can’t get more explicit
{ use( e, ++val ); }; // same error: count is const, need ‘mutable’


This feature appears to have been added out of a concern that the user might not realize he got a copy, and in particular that since lambdas are copyable he might be changing a different lambda’s copy.




The above quote and example indicate why the Standards Committee might have made it const by default and required mutable to change it.






share|improve this answer



















  • 1




    The "lambdas are copyable" argument seems a strong one. That would mean that passing the lambda to std::sort, then trying to use it again outside of std::sort (or in a second call to std::sort) wouldn't show any of the changes made by the calls in std::sort, right?
    – ShadowRanger
    Nov 23 at 12:06












  • @ShadowRanger: That's how I understand it. I did not test it though.
    – P.W
    Nov 23 at 12:08














18












18








18






Found this paper by Herb Sutter at open-std.org which discusses this matter.




The odd couple: Capture by value’s injected const and quirky mutable

Consider this strawman example, where the programmer captures a local variable by value and tries to modify the captured value (which is a member variable of the lambda object):



int val = 0;
auto x = [=]( item e ) // look ma, [=] means explicit copy
{ use( e, ++val ); }; // error: count is const, need ‘mutable’
auto y = [val]( item e ) // darnit, I really can’t get more explicit
{ use( e, ++val ); }; // same error: count is const, need ‘mutable’


This feature appears to have been added out of a concern that the user might not realize he got a copy, and in particular that since lambdas are copyable he might be changing a different lambda’s copy.




The above quote and example indicate why the Standards Committee might have made it const by default and required mutable to change it.






share|improve this answer














Found this paper by Herb Sutter at open-std.org which discusses this matter.




The odd couple: Capture by value’s injected const and quirky mutable

Consider this strawman example, where the programmer captures a local variable by value and tries to modify the captured value (which is a member variable of the lambda object):



int val = 0;
auto x = [=]( item e ) // look ma, [=] means explicit copy
{ use( e, ++val ); }; // error: count is const, need ‘mutable’
auto y = [val]( item e ) // darnit, I really can’t get more explicit
{ use( e, ++val ); }; // same error: count is const, need ‘mutable’


This feature appears to have been added out of a concern that the user might not realize he got a copy, and in particular that since lambdas are copyable he might be changing a different lambda’s copy.




The above quote and example indicate why the Standards Committee might have made it const by default and required mutable to change it.







share|improve this answer














share|improve this answer



share|improve this answer








edited Nov 23 at 13:24

























answered Nov 23 at 11:57









P.W

10.9k3742




10.9k3742








  • 1




    The "lambdas are copyable" argument seems a strong one. That would mean that passing the lambda to std::sort, then trying to use it again outside of std::sort (or in a second call to std::sort) wouldn't show any of the changes made by the calls in std::sort, right?
    – ShadowRanger
    Nov 23 at 12:06












  • @ShadowRanger: That's how I understand it. I did not test it though.
    – P.W
    Nov 23 at 12:08














  • 1




    The "lambdas are copyable" argument seems a strong one. That would mean that passing the lambda to std::sort, then trying to use it again outside of std::sort (or in a second call to std::sort) wouldn't show any of the changes made by the calls in std::sort, right?
    – ShadowRanger
    Nov 23 at 12:06












  • @ShadowRanger: That's how I understand it. I did not test it though.
    – P.W
    Nov 23 at 12:08








1




1




The "lambdas are copyable" argument seems a strong one. That would mean that passing the lambda to std::sort, then trying to use it again outside of std::sort (or in a second call to std::sort) wouldn't show any of the changes made by the calls in std::sort, right?
– ShadowRanger
Nov 23 at 12:06






The "lambdas are copyable" argument seems a strong one. That would mean that passing the lambda to std::sort, then trying to use it again outside of std::sort (or in a second call to std::sort) wouldn't show any of the changes made by the calls in std::sort, right?
– ShadowRanger
Nov 23 at 12:06














@ShadowRanger: That's how I understand it. I did not test it though.
– P.W
Nov 23 at 12:08




@ShadowRanger: That's how I understand it. I did not test it though.
– P.W
Nov 23 at 12:08











0














I think, it is simply to avoid confusion when a variable inside a lambda refer not to what was originally captured. Lexically such a variable is as if in scope of its "original". Copying is mainly to allow to extend the lifetime of object. When a capture is not by copy it refers to original and modifications are applied to the original, and there is no confusion because of two different objects (one of which is implicitly introduced), and it is allowed by lambda's const function call operator.






share|improve this answer





















  • but why I cannot edit my posts??
    – guest
    Nov 23 at 15:26










  • You should be able to. Just click the edit link here.
    – wizzwizz4
    Nov 23 at 19:43










  • "Page Not Found" is the result.
    – guest
    Nov 23 at 20:04










  • Post a bug report on Meta Stack Overflow. That's strange...
    – wizzwizz4
    Nov 23 at 20:09
















0














I think, it is simply to avoid confusion when a variable inside a lambda refer not to what was originally captured. Lexically such a variable is as if in scope of its "original". Copying is mainly to allow to extend the lifetime of object. When a capture is not by copy it refers to original and modifications are applied to the original, and there is no confusion because of two different objects (one of which is implicitly introduced), and it is allowed by lambda's const function call operator.






share|improve this answer





















  • but why I cannot edit my posts??
    – guest
    Nov 23 at 15:26










  • You should be able to. Just click the edit link here.
    – wizzwizz4
    Nov 23 at 19:43










  • "Page Not Found" is the result.
    – guest
    Nov 23 at 20:04










  • Post a bug report on Meta Stack Overflow. That's strange...
    – wizzwizz4
    Nov 23 at 20:09














0












0








0






I think, it is simply to avoid confusion when a variable inside a lambda refer not to what was originally captured. Lexically such a variable is as if in scope of its "original". Copying is mainly to allow to extend the lifetime of object. When a capture is not by copy it refers to original and modifications are applied to the original, and there is no confusion because of two different objects (one of which is implicitly introduced), and it is allowed by lambda's const function call operator.






share|improve this answer












I think, it is simply to avoid confusion when a variable inside a lambda refer not to what was originally captured. Lexically such a variable is as if in scope of its "original". Copying is mainly to allow to extend the lifetime of object. When a capture is not by copy it refers to original and modifications are applied to the original, and there is no confusion because of two different objects (one of which is implicitly introduced), and it is allowed by lambda's const function call operator.







share|improve this answer












share|improve this answer



share|improve this answer










answered Nov 23 at 14:05









guest

542




542












  • but why I cannot edit my posts??
    – guest
    Nov 23 at 15:26










  • You should be able to. Just click the edit link here.
    – wizzwizz4
    Nov 23 at 19:43










  • "Page Not Found" is the result.
    – guest
    Nov 23 at 20:04










  • Post a bug report on Meta Stack Overflow. That's strange...
    – wizzwizz4
    Nov 23 at 20:09


















  • but why I cannot edit my posts??
    – guest
    Nov 23 at 15:26










  • You should be able to. Just click the edit link here.
    – wizzwizz4
    Nov 23 at 19:43










  • "Page Not Found" is the result.
    – guest
    Nov 23 at 20:04










  • Post a bug report on Meta Stack Overflow. That's strange...
    – wizzwizz4
    Nov 23 at 20:09
















but why I cannot edit my posts??
– guest
Nov 23 at 15:26




but why I cannot edit my posts??
– guest
Nov 23 at 15:26












You should be able to. Just click the edit link here.
– wizzwizz4
Nov 23 at 19:43




You should be able to. Just click the edit link here.
– wizzwizz4
Nov 23 at 19:43












"Page Not Found" is the result.
– guest
Nov 23 at 20:04




"Page Not Found" is the result.
– guest
Nov 23 at 20:04












Post a bug report on Meta Stack Overflow. That's strange...
– wizzwizz4
Nov 23 at 20:09




Post a bug report on Meta Stack Overflow. That's strange...
– wizzwizz4
Nov 23 at 20:09


















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