What is the purpose of an 'if (0)' block in if-else block?











up vote
77
down vote

favorite
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My question is about the line I have mentioned in the subject and which I can see in many places inside the production code.



The overall code looks like this:



if (0) {
// Empty braces
} else if (some_fn_call()) {
// actual code
} else if (some_other_fn_call()) {
// another actual code
...
} else {
// default case
}


The other branches are irrelevant to my question. I'm wondering what the meaning of putting if (0) here is. The braces are empty, so I don't think that it is supposed to comment some block of code. Does it force the compiler to make some optimization or are its intentions different?



I have tried to search for this explicit case here on SO and on the internet, but with no success. There're similar questions about JavaScript, but not C. There's another question, What happens when a zero is assigned in an `if` condition?, but it discusses zero assignment to a variable, not the 'if (0)' usage itself.










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  • Comments are not for extended discussion; this conversation has been moved to chat.
    – Samuel Liew
    Nov 16 at 1:10






  • 2




    That statement seems irrelevant. Generate assembly code with and without that statement and you will see what is going under the hood.
    – haccks
    Nov 16 at 9:38






  • 1




    It's possible this is an automatically generated code.
    – freakish
    Nov 16 at 12:19















up vote
77
down vote

favorite
3












My question is about the line I have mentioned in the subject and which I can see in many places inside the production code.



The overall code looks like this:



if (0) {
// Empty braces
} else if (some_fn_call()) {
// actual code
} else if (some_other_fn_call()) {
// another actual code
...
} else {
// default case
}


The other branches are irrelevant to my question. I'm wondering what the meaning of putting if (0) here is. The braces are empty, so I don't think that it is supposed to comment some block of code. Does it force the compiler to make some optimization or are its intentions different?



I have tried to search for this explicit case here on SO and on the internet, but with no success. There're similar questions about JavaScript, but not C. There's another question, What happens when a zero is assigned in an `if` condition?, but it discusses zero assignment to a variable, not the 'if (0)' usage itself.










share|improve this question









New contributor




Zzaponka is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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  • Comments are not for extended discussion; this conversation has been moved to chat.
    – Samuel Liew
    Nov 16 at 1:10






  • 2




    That statement seems irrelevant. Generate assembly code with and without that statement and you will see what is going under the hood.
    – haccks
    Nov 16 at 9:38






  • 1




    It's possible this is an automatically generated code.
    – freakish
    Nov 16 at 12:19













up vote
77
down vote

favorite
3









up vote
77
down vote

favorite
3






3





My question is about the line I have mentioned in the subject and which I can see in many places inside the production code.



The overall code looks like this:



if (0) {
// Empty braces
} else if (some_fn_call()) {
// actual code
} else if (some_other_fn_call()) {
// another actual code
...
} else {
// default case
}


The other branches are irrelevant to my question. I'm wondering what the meaning of putting if (0) here is. The braces are empty, so I don't think that it is supposed to comment some block of code. Does it force the compiler to make some optimization or are its intentions different?



I have tried to search for this explicit case here on SO and on the internet, but with no success. There're similar questions about JavaScript, but not C. There's another question, What happens when a zero is assigned in an `if` condition?, but it discusses zero assignment to a variable, not the 'if (0)' usage itself.










share|improve this question









New contributor




Zzaponka is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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My question is about the line I have mentioned in the subject and which I can see in many places inside the production code.



The overall code looks like this:



if (0) {
// Empty braces
} else if (some_fn_call()) {
// actual code
} else if (some_other_fn_call()) {
// another actual code
...
} else {
// default case
}


The other branches are irrelevant to my question. I'm wondering what the meaning of putting if (0) here is. The braces are empty, so I don't think that it is supposed to comment some block of code. Does it force the compiler to make some optimization or are its intentions different?



I have tried to search for this explicit case here on SO and on the internet, but with no success. There're similar questions about JavaScript, but not C. There's another question, What happens when a zero is assigned in an `if` condition?, but it discusses zero assignment to a variable, not the 'if (0)' usage itself.







c if-statement






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share|improve this question








edited Nov 14 at 14:04









Boann

36.5k1286119




36.5k1286119






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asked Nov 14 at 11:00









Zzaponka

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49747




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Check out our Code of Conduct.












  • Comments are not for extended discussion; this conversation has been moved to chat.
    – Samuel Liew
    Nov 16 at 1:10






  • 2




    That statement seems irrelevant. Generate assembly code with and without that statement and you will see what is going under the hood.
    – haccks
    Nov 16 at 9:38






  • 1




    It's possible this is an automatically generated code.
    – freakish
    Nov 16 at 12:19


















  • Comments are not for extended discussion; this conversation has been moved to chat.
    – Samuel Liew
    Nov 16 at 1:10






  • 2




    That statement seems irrelevant. Generate assembly code with and without that statement and you will see what is going under the hood.
    – haccks
    Nov 16 at 9:38






  • 1




    It's possible this is an automatically generated code.
    – freakish
    Nov 16 at 12:19
















Comments are not for extended discussion; this conversation has been moved to chat.
– Samuel Liew
Nov 16 at 1:10




Comments are not for extended discussion; this conversation has been moved to chat.
– Samuel Liew
Nov 16 at 1:10




2




2




That statement seems irrelevant. Generate assembly code with and without that statement and you will see what is going under the hood.
– haccks
Nov 16 at 9:38




That statement seems irrelevant. Generate assembly code with and without that statement and you will see what is going under the hood.
– haccks
Nov 16 at 9:38




1




1




It's possible this is an automatically generated code.
– freakish
Nov 16 at 12:19




It's possible this is an automatically generated code.
– freakish
Nov 16 at 12:19












11 Answers
11






active

oldest

votes

















up vote
45
down vote



accepted










I sometimes use this for symmetry so I can move the other else if{ freely around with my editor without having to mind the first if.



Semantically the



if (0) {
// Empty braces
} else


part doesn't do anything and you can count on optimizers to delete it.






share|improve this answer



















  • 186




    Personal opinion: While this may be the reason code why it is written as it is, I think it's a bad justification. Code is read more often than it's written, and this unnecessary code just increases parsing overhead for the reader.
    – user694733
    Nov 14 at 11:15








  • 10




    @user694733: You could argue that the common if else prefix to all significant code paths lines the conditions up nicely and makes scaning them easier. (That's subjective, though, and would depend a lot of what's really inside the conditions and code blocks.)
    – M Oehm
    Nov 14 at 11:25






  • 61




    I don't think if (0) {..} introduces any parsability/readability problem. It should be obvious to anyone who knows a bit of C. That's not an issue. The problem is the follow-up question after reading it: "What the hell is it for then?" Unless it's for debugging/temporary purposes (i.e., the intention is to "enable" that if block later), I'd advocate removing altogether. Basically "reading" such code would likely cause an unnecessary "pause" for the reader for no good reason. And that's a good enough a reason to remove it.
    – P.P.
    Nov 14 at 13:53






  • 58




    Seems like it definitely detracts from readability. It was so bad it sent that programmer to SO to ask what it was for. Not a good sign.
    – Vectorjohn
    Nov 14 at 21:58






  • 21




    Even using this pattern, I don't know if you can "move else if around the editor without worry" because the conditions may not be mutually exclusive, in which case order matters. Personally I would use only if, and perform early return, extracting the logic chain to a separate function if necessary.
    – John Wu
    Nov 15 at 3:44




















up vote
61
down vote













This can be useful if there are #if statements, ala



   if (0)
{
// Empty block
}
#if TEST1_ENABLED
else if (test1())
{
action1();
}
#endif
#if TEST2_ENABLED
else if (test2())
{
action2();
}
#endif


etc.



In this case, any (and all) of the tests can be #if'ed out, and the code will compile correctly. Almost all compilers will remove the if (0) {} part.
A simple autogenerator could generate code like this, as it is slightly easier to code - it doesn't have to consider the first enabled block separately.






share|improve this answer

















  • 3




    In many cases, an if/else if chain isn't used so much as a decision tree, but rather as an "act upon first matching condition" construct, where the condition that happens to have the highest-priority isn't particularly "special". While I'd not seen if(0) used as a way to allow all real branches to have consistent syntax, I like the consistent syntax it facilitates.
    – supercat
    Nov 14 at 20:31










  • It’s not even useful in this case because you can achieve the same effect without: just split the else if line into two and put the preprocessor guard in between.
    – Konrad Rudolph
    Nov 15 at 9:49










  • @KonradRudolph I'm not following; how would you write it?
    – JiK
    Nov 15 at 17:19










  • @JiK I’d remove the if (0) branch and reformat the rest such that else is on its own line, surrounded by a guard along the lines of #if TEST1_ENABLED && TEST2_ENABLED.
    – Konrad Rudolph
    Nov 15 at 17:54








  • 4




    @KonradRudolph that's fine if you want to double the number of guards and triple the number of guard conditions mentioned, I suppose.
    – hobbs
    Nov 15 at 22:38


















up vote
26
down vote













I've seen a similar pattern used in generated code. For example, in SQL, I've seen libraries emit the following where clause.



where 1 = 1


This presumably makes it easier to just add on other criteria, because all additional criteria can be prepended with and instead of an additional check to see if it is the first criteria or not.






share|improve this answer

















  • 3




    The 1=1 is also "useful" because you can always add the where in front, unconditionally. Otherwise you'd have to check if it's empty, and if so avoid generating the where clause.
    – Bakuriu
    Nov 14 at 21:08






  • 2




    In addition, most databases will automatically "remove" the 1=1 from the WHERE, so it doesn't have an impact on performance.
    – Nic Hartley
    Nov 14 at 21:55






  • 4




    This is acceptable in a library that automatically generates SQL queries that are most likely never seen even by the DevOps team. It's not "acceptable" in high-level code that has to be written and read multiple times.
    – phagio
    Nov 15 at 12:32












  • This is really handy approach when generating some kind of dynamic SQL with unknown number of final conditions.
    – Skipper
    Nov 16 at 12:22






  • 1




    @freakish indeed I wrote the opposite: poorly readable syntax is acceptable in generated code since it will most likely never be read, not in high-level functional code that is maintained by developers.
    – phagio
    Nov 16 at 13:41


















up vote
26
down vote













As written, the if (0) {} clause compiles out to nothing.



I suspect the function of the clause at the top of this ladder is to provide an easy place to temporarily disable all the other functionality at once (for debugging or comparison purposes) by changing the 0 to a 1 or true.






share|improve this answer




























    up vote
    10
    down vote













    I am not sure of any optimizations, but my two cents:



    This happened because of some code modification, where one primary condition was removed, (the function call in initial if block, let's say), but the developers/ maintainers




    • were lazy to restructure the if-else block

    • did not want to go down on the branch coverage count


    so instead of removing the associated if block, they simply changed the condition to if(0) and moved on.






    share|improve this answer



















    • 2




      Isn't if(0) decrease branch coverage too?
      – David Szalai
      Nov 14 at 15:40






    • 1




      @DavidSzalai Not completely - at most it will decrease by 1 (from previous 2) - but one hit will still be required for coverage, to the best of my knowledge.
      – Sourav Ghosh
      Nov 14 at 15:41




















    up vote
    9
    down vote













    One possibility not yet mentioned: the if (0) { line could be providing a convenient spot for a breakpoint.



    Debugging is often done on non-optimised code so the always-false test will be present and able to have breakpoint set on it. When compiled for production, the line of code would be optimised out. The seemingly useless line gives functionality for development and testing builds without impacting release builds.



    There are other good suggestions above as well; the only way to really know what the purpose is, is to track down the author and ask. Your source code control system might help with that. (Look for blame-type functionality.)






    share|improve this answer




























      up vote
      8
      down vote













      It's code rot.



      At some point that "if" did something useful, the situation changed, maybe the variable being evaluated was removed.



      The person who was fixing/changing the system did as little as possible to affect the logic of the system so he just made sure the code would recompile. So he leaves an "if(0)" because that's quick and easy and he's not totally sure that's what he wants to do. He gets the system working and he doesn't go back to fix it completely.



      Then the next developer comes along and thinks that was done deliberately and only comments out that part of the code (since it's not being evaluated anyway), then the next time the code is touched those comments are removed.






      share|improve this answer




























        up vote
        6
        down vote













        I think it's just bad code. Writing a quick example in Compiler Explorer, we see that in both gcc and clang no code is generated for the if (0) block, even with optimizations completely disabled:



        https://godbolt.org/z/PETIks



        Playing around with removing the if (0) causes no changes to the generated code, so I conclude that this is not an optimization.



        It's possible that there used to be something in the top if block which was later removed. In short, it looks like removing it would cause the exact same code to be generated, so feel free to do that.






        share|improve this answer




























          up vote
          4
          down vote













          As it's been said, the zero is evaluated to false, and the branch will likely be optimized out by the compiler.



          I've also seen this before in code where a new feature was added and a kill-switch was needed (if something goes wrong with the feature you can just turn it off), and some time later when the kill-switch was removed the programmer didn't also remove the branch, e.g.



          if (feature_a_active()) {
          use_feature_a();
          } else if (some_fn()) {
          ...


          became



          if (0) {
          // empty
          } else if (some_fn()) {
          ...





          share|improve this answer










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            up vote
            3
            down vote













            I've seen non reachable code blocks in pre-expanded JavaScript that have been generated using a templating language.



            For instance, the code you are reading could have been pasted from a server that pre-evaluated the first condition that at that time relied on a variable only available on server side.



            if ( ${requestIsNotHttps} ){ ... }else if( ...


            which once pre-compiled hences :



            if ( 0 ){ ... }else if ( ...


            hope this helps you relativise the potential low keyboard activity of the pro-recycling coders era for which i manifest enthusiasm !






            share|improve this answer

















            • 1




              I agree, in the age of ubiquitous automation we should rely on autogenerated code more, as it allows us to spend more time on actual things. But for now, my exact point of interest is how this everything is architectured under the hood.
              – Zzaponka
              Nov 15 at 10:34


















            up vote
            0
            down vote













            I have seen this a few times, I think the most likely reason is it was evaluating something in an older/different version/branch of the code, or possibly for debugging, and changing it to if(0) is a somewhat lazy way of removing whatever was there.






            share|improve this answer





















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              11 Answers
              11






              active

              oldest

              votes








              11 Answers
              11






              active

              oldest

              votes









              active

              oldest

              votes






              active

              oldest

              votes








              up vote
              45
              down vote



              accepted










              I sometimes use this for symmetry so I can move the other else if{ freely around with my editor without having to mind the first if.



              Semantically the



              if (0) {
              // Empty braces
              } else


              part doesn't do anything and you can count on optimizers to delete it.






              share|improve this answer



















              • 186




                Personal opinion: While this may be the reason code why it is written as it is, I think it's a bad justification. Code is read more often than it's written, and this unnecessary code just increases parsing overhead for the reader.
                – user694733
                Nov 14 at 11:15








              • 10




                @user694733: You could argue that the common if else prefix to all significant code paths lines the conditions up nicely and makes scaning them easier. (That's subjective, though, and would depend a lot of what's really inside the conditions and code blocks.)
                – M Oehm
                Nov 14 at 11:25






              • 61




                I don't think if (0) {..} introduces any parsability/readability problem. It should be obvious to anyone who knows a bit of C. That's not an issue. The problem is the follow-up question after reading it: "What the hell is it for then?" Unless it's for debugging/temporary purposes (i.e., the intention is to "enable" that if block later), I'd advocate removing altogether. Basically "reading" such code would likely cause an unnecessary "pause" for the reader for no good reason. And that's a good enough a reason to remove it.
                – P.P.
                Nov 14 at 13:53






              • 58




                Seems like it definitely detracts from readability. It was so bad it sent that programmer to SO to ask what it was for. Not a good sign.
                – Vectorjohn
                Nov 14 at 21:58






              • 21




                Even using this pattern, I don't know if you can "move else if around the editor without worry" because the conditions may not be mutually exclusive, in which case order matters. Personally I would use only if, and perform early return, extracting the logic chain to a separate function if necessary.
                – John Wu
                Nov 15 at 3:44

















              up vote
              45
              down vote



              accepted










              I sometimes use this for symmetry so I can move the other else if{ freely around with my editor without having to mind the first if.



              Semantically the



              if (0) {
              // Empty braces
              } else


              part doesn't do anything and you can count on optimizers to delete it.






              share|improve this answer



















              • 186




                Personal opinion: While this may be the reason code why it is written as it is, I think it's a bad justification. Code is read more often than it's written, and this unnecessary code just increases parsing overhead for the reader.
                – user694733
                Nov 14 at 11:15








              • 10




                @user694733: You could argue that the common if else prefix to all significant code paths lines the conditions up nicely and makes scaning them easier. (That's subjective, though, and would depend a lot of what's really inside the conditions and code blocks.)
                – M Oehm
                Nov 14 at 11:25






              • 61




                I don't think if (0) {..} introduces any parsability/readability problem. It should be obvious to anyone who knows a bit of C. That's not an issue. The problem is the follow-up question after reading it: "What the hell is it for then?" Unless it's for debugging/temporary purposes (i.e., the intention is to "enable" that if block later), I'd advocate removing altogether. Basically "reading" such code would likely cause an unnecessary "pause" for the reader for no good reason. And that's a good enough a reason to remove it.
                – P.P.
                Nov 14 at 13:53






              • 58




                Seems like it definitely detracts from readability. It was so bad it sent that programmer to SO to ask what it was for. Not a good sign.
                – Vectorjohn
                Nov 14 at 21:58






              • 21




                Even using this pattern, I don't know if you can "move else if around the editor without worry" because the conditions may not be mutually exclusive, in which case order matters. Personally I would use only if, and perform early return, extracting the logic chain to a separate function if necessary.
                – John Wu
                Nov 15 at 3:44















              up vote
              45
              down vote



              accepted







              up vote
              45
              down vote



              accepted






              I sometimes use this for symmetry so I can move the other else if{ freely around with my editor without having to mind the first if.



              Semantically the



              if (0) {
              // Empty braces
              } else


              part doesn't do anything and you can count on optimizers to delete it.






              share|improve this answer














              I sometimes use this for symmetry so I can move the other else if{ freely around with my editor without having to mind the first if.



              Semantically the



              if (0) {
              // Empty braces
              } else


              part doesn't do anything and you can count on optimizers to delete it.







              share|improve this answer














              share|improve this answer



              share|improve this answer








              edited Nov 15 at 7:49

























              answered Nov 14 at 11:09









              PSkocik

              30.8k54568




              30.8k54568








              • 186




                Personal opinion: While this may be the reason code why it is written as it is, I think it's a bad justification. Code is read more often than it's written, and this unnecessary code just increases parsing overhead for the reader.
                – user694733
                Nov 14 at 11:15








              • 10




                @user694733: You could argue that the common if else prefix to all significant code paths lines the conditions up nicely and makes scaning them easier. (That's subjective, though, and would depend a lot of what's really inside the conditions and code blocks.)
                – M Oehm
                Nov 14 at 11:25






              • 61




                I don't think if (0) {..} introduces any parsability/readability problem. It should be obvious to anyone who knows a bit of C. That's not an issue. The problem is the follow-up question after reading it: "What the hell is it for then?" Unless it's for debugging/temporary purposes (i.e., the intention is to "enable" that if block later), I'd advocate removing altogether. Basically "reading" such code would likely cause an unnecessary "pause" for the reader for no good reason. And that's a good enough a reason to remove it.
                – P.P.
                Nov 14 at 13:53






              • 58




                Seems like it definitely detracts from readability. It was so bad it sent that programmer to SO to ask what it was for. Not a good sign.
                – Vectorjohn
                Nov 14 at 21:58






              • 21




                Even using this pattern, I don't know if you can "move else if around the editor without worry" because the conditions may not be mutually exclusive, in which case order matters. Personally I would use only if, and perform early return, extracting the logic chain to a separate function if necessary.
                – John Wu
                Nov 15 at 3:44
















              • 186




                Personal opinion: While this may be the reason code why it is written as it is, I think it's a bad justification. Code is read more often than it's written, and this unnecessary code just increases parsing overhead for the reader.
                – user694733
                Nov 14 at 11:15








              • 10




                @user694733: You could argue that the common if else prefix to all significant code paths lines the conditions up nicely and makes scaning them easier. (That's subjective, though, and would depend a lot of what's really inside the conditions and code blocks.)
                – M Oehm
                Nov 14 at 11:25






              • 61




                I don't think if (0) {..} introduces any parsability/readability problem. It should be obvious to anyone who knows a bit of C. That's not an issue. The problem is the follow-up question after reading it: "What the hell is it for then?" Unless it's for debugging/temporary purposes (i.e., the intention is to "enable" that if block later), I'd advocate removing altogether. Basically "reading" such code would likely cause an unnecessary "pause" for the reader for no good reason. And that's a good enough a reason to remove it.
                – P.P.
                Nov 14 at 13:53






              • 58




                Seems like it definitely detracts from readability. It was so bad it sent that programmer to SO to ask what it was for. Not a good sign.
                – Vectorjohn
                Nov 14 at 21:58






              • 21




                Even using this pattern, I don't know if you can "move else if around the editor without worry" because the conditions may not be mutually exclusive, in which case order matters. Personally I would use only if, and perform early return, extracting the logic chain to a separate function if necessary.
                – John Wu
                Nov 15 at 3:44










              186




              186




              Personal opinion: While this may be the reason code why it is written as it is, I think it's a bad justification. Code is read more often than it's written, and this unnecessary code just increases parsing overhead for the reader.
              – user694733
              Nov 14 at 11:15






              Personal opinion: While this may be the reason code why it is written as it is, I think it's a bad justification. Code is read more often than it's written, and this unnecessary code just increases parsing overhead for the reader.
              – user694733
              Nov 14 at 11:15






              10




              10




              @user694733: You could argue that the common if else prefix to all significant code paths lines the conditions up nicely and makes scaning them easier. (That's subjective, though, and would depend a lot of what's really inside the conditions and code blocks.)
              – M Oehm
              Nov 14 at 11:25




              @user694733: You could argue that the common if else prefix to all significant code paths lines the conditions up nicely and makes scaning them easier. (That's subjective, though, and would depend a lot of what's really inside the conditions and code blocks.)
              – M Oehm
              Nov 14 at 11:25




              61




              61




              I don't think if (0) {..} introduces any parsability/readability problem. It should be obvious to anyone who knows a bit of C. That's not an issue. The problem is the follow-up question after reading it: "What the hell is it for then?" Unless it's for debugging/temporary purposes (i.e., the intention is to "enable" that if block later), I'd advocate removing altogether. Basically "reading" such code would likely cause an unnecessary "pause" for the reader for no good reason. And that's a good enough a reason to remove it.
              – P.P.
              Nov 14 at 13:53




              I don't think if (0) {..} introduces any parsability/readability problem. It should be obvious to anyone who knows a bit of C. That's not an issue. The problem is the follow-up question after reading it: "What the hell is it for then?" Unless it's for debugging/temporary purposes (i.e., the intention is to "enable" that if block later), I'd advocate removing altogether. Basically "reading" such code would likely cause an unnecessary "pause" for the reader for no good reason. And that's a good enough a reason to remove it.
              – P.P.
              Nov 14 at 13:53




              58




              58




              Seems like it definitely detracts from readability. It was so bad it sent that programmer to SO to ask what it was for. Not a good sign.
              – Vectorjohn
              Nov 14 at 21:58




              Seems like it definitely detracts from readability. It was so bad it sent that programmer to SO to ask what it was for. Not a good sign.
              – Vectorjohn
              Nov 14 at 21:58




              21




              21




              Even using this pattern, I don't know if you can "move else if around the editor without worry" because the conditions may not be mutually exclusive, in which case order matters. Personally I would use only if, and perform early return, extracting the logic chain to a separate function if necessary.
              – John Wu
              Nov 15 at 3:44






              Even using this pattern, I don't know if you can "move else if around the editor without worry" because the conditions may not be mutually exclusive, in which case order matters. Personally I would use only if, and perform early return, extracting the logic chain to a separate function if necessary.
              – John Wu
              Nov 15 at 3:44














              up vote
              61
              down vote













              This can be useful if there are #if statements, ala



                 if (0)
              {
              // Empty block
              }
              #if TEST1_ENABLED
              else if (test1())
              {
              action1();
              }
              #endif
              #if TEST2_ENABLED
              else if (test2())
              {
              action2();
              }
              #endif


              etc.



              In this case, any (and all) of the tests can be #if'ed out, and the code will compile correctly. Almost all compilers will remove the if (0) {} part.
              A simple autogenerator could generate code like this, as it is slightly easier to code - it doesn't have to consider the first enabled block separately.






              share|improve this answer

















              • 3




                In many cases, an if/else if chain isn't used so much as a decision tree, but rather as an "act upon first matching condition" construct, where the condition that happens to have the highest-priority isn't particularly "special". While I'd not seen if(0) used as a way to allow all real branches to have consistent syntax, I like the consistent syntax it facilitates.
                – supercat
                Nov 14 at 20:31










              • It’s not even useful in this case because you can achieve the same effect without: just split the else if line into two and put the preprocessor guard in between.
                – Konrad Rudolph
                Nov 15 at 9:49










              • @KonradRudolph I'm not following; how would you write it?
                – JiK
                Nov 15 at 17:19










              • @JiK I’d remove the if (0) branch and reformat the rest such that else is on its own line, surrounded by a guard along the lines of #if TEST1_ENABLED && TEST2_ENABLED.
                – Konrad Rudolph
                Nov 15 at 17:54








              • 4




                @KonradRudolph that's fine if you want to double the number of guards and triple the number of guard conditions mentioned, I suppose.
                – hobbs
                Nov 15 at 22:38















              up vote
              61
              down vote













              This can be useful if there are #if statements, ala



                 if (0)
              {
              // Empty block
              }
              #if TEST1_ENABLED
              else if (test1())
              {
              action1();
              }
              #endif
              #if TEST2_ENABLED
              else if (test2())
              {
              action2();
              }
              #endif


              etc.



              In this case, any (and all) of the tests can be #if'ed out, and the code will compile correctly. Almost all compilers will remove the if (0) {} part.
              A simple autogenerator could generate code like this, as it is slightly easier to code - it doesn't have to consider the first enabled block separately.






              share|improve this answer

















              • 3




                In many cases, an if/else if chain isn't used so much as a decision tree, but rather as an "act upon first matching condition" construct, where the condition that happens to have the highest-priority isn't particularly "special". While I'd not seen if(0) used as a way to allow all real branches to have consistent syntax, I like the consistent syntax it facilitates.
                – supercat
                Nov 14 at 20:31










              • It’s not even useful in this case because you can achieve the same effect without: just split the else if line into two and put the preprocessor guard in between.
                – Konrad Rudolph
                Nov 15 at 9:49










              • @KonradRudolph I'm not following; how would you write it?
                – JiK
                Nov 15 at 17:19










              • @JiK I’d remove the if (0) branch and reformat the rest such that else is on its own line, surrounded by a guard along the lines of #if TEST1_ENABLED && TEST2_ENABLED.
                – Konrad Rudolph
                Nov 15 at 17:54








              • 4




                @KonradRudolph that's fine if you want to double the number of guards and triple the number of guard conditions mentioned, I suppose.
                – hobbs
                Nov 15 at 22:38













              up vote
              61
              down vote










              up vote
              61
              down vote









              This can be useful if there are #if statements, ala



                 if (0)
              {
              // Empty block
              }
              #if TEST1_ENABLED
              else if (test1())
              {
              action1();
              }
              #endif
              #if TEST2_ENABLED
              else if (test2())
              {
              action2();
              }
              #endif


              etc.



              In this case, any (and all) of the tests can be #if'ed out, and the code will compile correctly. Almost all compilers will remove the if (0) {} part.
              A simple autogenerator could generate code like this, as it is slightly easier to code - it doesn't have to consider the first enabled block separately.






              share|improve this answer












              This can be useful if there are #if statements, ala



                 if (0)
              {
              // Empty block
              }
              #if TEST1_ENABLED
              else if (test1())
              {
              action1();
              }
              #endif
              #if TEST2_ENABLED
              else if (test2())
              {
              action2();
              }
              #endif


              etc.



              In this case, any (and all) of the tests can be #if'ed out, and the code will compile correctly. Almost all compilers will remove the if (0) {} part.
              A simple autogenerator could generate code like this, as it is slightly easier to code - it doesn't have to consider the first enabled block separately.







              share|improve this answer












              share|improve this answer



              share|improve this answer










              answered Nov 14 at 20:14









              CSM

              64259




              64259








              • 3




                In many cases, an if/else if chain isn't used so much as a decision tree, but rather as an "act upon first matching condition" construct, where the condition that happens to have the highest-priority isn't particularly "special". While I'd not seen if(0) used as a way to allow all real branches to have consistent syntax, I like the consistent syntax it facilitates.
                – supercat
                Nov 14 at 20:31










              • It’s not even useful in this case because you can achieve the same effect without: just split the else if line into two and put the preprocessor guard in between.
                – Konrad Rudolph
                Nov 15 at 9:49










              • @KonradRudolph I'm not following; how would you write it?
                – JiK
                Nov 15 at 17:19










              • @JiK I’d remove the if (0) branch and reformat the rest such that else is on its own line, surrounded by a guard along the lines of #if TEST1_ENABLED && TEST2_ENABLED.
                – Konrad Rudolph
                Nov 15 at 17:54








              • 4




                @KonradRudolph that's fine if you want to double the number of guards and triple the number of guard conditions mentioned, I suppose.
                – hobbs
                Nov 15 at 22:38














              • 3




                In many cases, an if/else if chain isn't used so much as a decision tree, but rather as an "act upon first matching condition" construct, where the condition that happens to have the highest-priority isn't particularly "special". While I'd not seen if(0) used as a way to allow all real branches to have consistent syntax, I like the consistent syntax it facilitates.
                – supercat
                Nov 14 at 20:31










              • It’s not even useful in this case because you can achieve the same effect without: just split the else if line into two and put the preprocessor guard in between.
                – Konrad Rudolph
                Nov 15 at 9:49










              • @KonradRudolph I'm not following; how would you write it?
                – JiK
                Nov 15 at 17:19










              • @JiK I’d remove the if (0) branch and reformat the rest such that else is on its own line, surrounded by a guard along the lines of #if TEST1_ENABLED && TEST2_ENABLED.
                – Konrad Rudolph
                Nov 15 at 17:54








              • 4




                @KonradRudolph that's fine if you want to double the number of guards and triple the number of guard conditions mentioned, I suppose.
                – hobbs
                Nov 15 at 22:38








              3




              3




              In many cases, an if/else if chain isn't used so much as a decision tree, but rather as an "act upon first matching condition" construct, where the condition that happens to have the highest-priority isn't particularly "special". While I'd not seen if(0) used as a way to allow all real branches to have consistent syntax, I like the consistent syntax it facilitates.
              – supercat
              Nov 14 at 20:31




              In many cases, an if/else if chain isn't used so much as a decision tree, but rather as an "act upon first matching condition" construct, where the condition that happens to have the highest-priority isn't particularly "special". While I'd not seen if(0) used as a way to allow all real branches to have consistent syntax, I like the consistent syntax it facilitates.
              – supercat
              Nov 14 at 20:31












              It’s not even useful in this case because you can achieve the same effect without: just split the else if line into two and put the preprocessor guard in between.
              – Konrad Rudolph
              Nov 15 at 9:49




              It’s not even useful in this case because you can achieve the same effect without: just split the else if line into two and put the preprocessor guard in between.
              – Konrad Rudolph
              Nov 15 at 9:49












              @KonradRudolph I'm not following; how would you write it?
              – JiK
              Nov 15 at 17:19




              @KonradRudolph I'm not following; how would you write it?
              – JiK
              Nov 15 at 17:19












              @JiK I’d remove the if (0) branch and reformat the rest such that else is on its own line, surrounded by a guard along the lines of #if TEST1_ENABLED && TEST2_ENABLED.
              – Konrad Rudolph
              Nov 15 at 17:54






              @JiK I’d remove the if (0) branch and reformat the rest such that else is on its own line, surrounded by a guard along the lines of #if TEST1_ENABLED && TEST2_ENABLED.
              – Konrad Rudolph
              Nov 15 at 17:54






              4




              4




              @KonradRudolph that's fine if you want to double the number of guards and triple the number of guard conditions mentioned, I suppose.
              – hobbs
              Nov 15 at 22:38




              @KonradRudolph that's fine if you want to double the number of guards and triple the number of guard conditions mentioned, I suppose.
              – hobbs
              Nov 15 at 22:38










              up vote
              26
              down vote













              I've seen a similar pattern used in generated code. For example, in SQL, I've seen libraries emit the following where clause.



              where 1 = 1


              This presumably makes it easier to just add on other criteria, because all additional criteria can be prepended with and instead of an additional check to see if it is the first criteria or not.






              share|improve this answer

















              • 3




                The 1=1 is also "useful" because you can always add the where in front, unconditionally. Otherwise you'd have to check if it's empty, and if so avoid generating the where clause.
                – Bakuriu
                Nov 14 at 21:08






              • 2




                In addition, most databases will automatically "remove" the 1=1 from the WHERE, so it doesn't have an impact on performance.
                – Nic Hartley
                Nov 14 at 21:55






              • 4




                This is acceptable in a library that automatically generates SQL queries that are most likely never seen even by the DevOps team. It's not "acceptable" in high-level code that has to be written and read multiple times.
                – phagio
                Nov 15 at 12:32












              • This is really handy approach when generating some kind of dynamic SQL with unknown number of final conditions.
                – Skipper
                Nov 16 at 12:22






              • 1




                @freakish indeed I wrote the opposite: poorly readable syntax is acceptable in generated code since it will most likely never be read, not in high-level functional code that is maintained by developers.
                – phagio
                Nov 16 at 13:41















              up vote
              26
              down vote













              I've seen a similar pattern used in generated code. For example, in SQL, I've seen libraries emit the following where clause.



              where 1 = 1


              This presumably makes it easier to just add on other criteria, because all additional criteria can be prepended with and instead of an additional check to see if it is the first criteria or not.






              share|improve this answer

















              • 3




                The 1=1 is also "useful" because you can always add the where in front, unconditionally. Otherwise you'd have to check if it's empty, and if so avoid generating the where clause.
                – Bakuriu
                Nov 14 at 21:08






              • 2




                In addition, most databases will automatically "remove" the 1=1 from the WHERE, so it doesn't have an impact on performance.
                – Nic Hartley
                Nov 14 at 21:55






              • 4




                This is acceptable in a library that automatically generates SQL queries that are most likely never seen even by the DevOps team. It's not "acceptable" in high-level code that has to be written and read multiple times.
                – phagio
                Nov 15 at 12:32












              • This is really handy approach when generating some kind of dynamic SQL with unknown number of final conditions.
                – Skipper
                Nov 16 at 12:22






              • 1




                @freakish indeed I wrote the opposite: poorly readable syntax is acceptable in generated code since it will most likely never be read, not in high-level functional code that is maintained by developers.
                – phagio
                Nov 16 at 13:41













              up vote
              26
              down vote










              up vote
              26
              down vote









              I've seen a similar pattern used in generated code. For example, in SQL, I've seen libraries emit the following where clause.



              where 1 = 1


              This presumably makes it easier to just add on other criteria, because all additional criteria can be prepended with and instead of an additional check to see if it is the first criteria or not.






              share|improve this answer












              I've seen a similar pattern used in generated code. For example, in SQL, I've seen libraries emit the following where clause.



              where 1 = 1


              This presumably makes it easier to just add on other criteria, because all additional criteria can be prepended with and instead of an additional check to see if it is the first criteria or not.







              share|improve this answer












              share|improve this answer



              share|improve this answer










              answered Nov 14 at 16:01









              seth flowers

              7,41221835




              7,41221835








              • 3




                The 1=1 is also "useful" because you can always add the where in front, unconditionally. Otherwise you'd have to check if it's empty, and if so avoid generating the where clause.
                – Bakuriu
                Nov 14 at 21:08






              • 2




                In addition, most databases will automatically "remove" the 1=1 from the WHERE, so it doesn't have an impact on performance.
                – Nic Hartley
                Nov 14 at 21:55






              • 4




                This is acceptable in a library that automatically generates SQL queries that are most likely never seen even by the DevOps team. It's not "acceptable" in high-level code that has to be written and read multiple times.
                – phagio
                Nov 15 at 12:32












              • This is really handy approach when generating some kind of dynamic SQL with unknown number of final conditions.
                – Skipper
                Nov 16 at 12:22






              • 1




                @freakish indeed I wrote the opposite: poorly readable syntax is acceptable in generated code since it will most likely never be read, not in high-level functional code that is maintained by developers.
                – phagio
                Nov 16 at 13:41














              • 3




                The 1=1 is also "useful" because you can always add the where in front, unconditionally. Otherwise you'd have to check if it's empty, and if so avoid generating the where clause.
                – Bakuriu
                Nov 14 at 21:08






              • 2




                In addition, most databases will automatically "remove" the 1=1 from the WHERE, so it doesn't have an impact on performance.
                – Nic Hartley
                Nov 14 at 21:55






              • 4




                This is acceptable in a library that automatically generates SQL queries that are most likely never seen even by the DevOps team. It's not "acceptable" in high-level code that has to be written and read multiple times.
                – phagio
                Nov 15 at 12:32












              • This is really handy approach when generating some kind of dynamic SQL with unknown number of final conditions.
                – Skipper
                Nov 16 at 12:22






              • 1




                @freakish indeed I wrote the opposite: poorly readable syntax is acceptable in generated code since it will most likely never be read, not in high-level functional code that is maintained by developers.
                – phagio
                Nov 16 at 13:41








              3




              3




              The 1=1 is also "useful" because you can always add the where in front, unconditionally. Otherwise you'd have to check if it's empty, and if so avoid generating the where clause.
              – Bakuriu
              Nov 14 at 21:08




              The 1=1 is also "useful" because you can always add the where in front, unconditionally. Otherwise you'd have to check if it's empty, and if so avoid generating the where clause.
              – Bakuriu
              Nov 14 at 21:08




              2




              2




              In addition, most databases will automatically "remove" the 1=1 from the WHERE, so it doesn't have an impact on performance.
              – Nic Hartley
              Nov 14 at 21:55




              In addition, most databases will automatically "remove" the 1=1 from the WHERE, so it doesn't have an impact on performance.
              – Nic Hartley
              Nov 14 at 21:55




              4




              4




              This is acceptable in a library that automatically generates SQL queries that are most likely never seen even by the DevOps team. It's not "acceptable" in high-level code that has to be written and read multiple times.
              – phagio
              Nov 15 at 12:32






              This is acceptable in a library that automatically generates SQL queries that are most likely never seen even by the DevOps team. It's not "acceptable" in high-level code that has to be written and read multiple times.
              – phagio
              Nov 15 at 12:32














              This is really handy approach when generating some kind of dynamic SQL with unknown number of final conditions.
              – Skipper
              Nov 16 at 12:22




              This is really handy approach when generating some kind of dynamic SQL with unknown number of final conditions.
              – Skipper
              Nov 16 at 12:22




              1




              1




              @freakish indeed I wrote the opposite: poorly readable syntax is acceptable in generated code since it will most likely never be read, not in high-level functional code that is maintained by developers.
              – phagio
              Nov 16 at 13:41




              @freakish indeed I wrote the opposite: poorly readable syntax is acceptable in generated code since it will most likely never be read, not in high-level functional code that is maintained by developers.
              – phagio
              Nov 16 at 13:41










              up vote
              26
              down vote













              As written, the if (0) {} clause compiles out to nothing.



              I suspect the function of the clause at the top of this ladder is to provide an easy place to temporarily disable all the other functionality at once (for debugging or comparison purposes) by changing the 0 to a 1 or true.






              share|improve this answer

























                up vote
                26
                down vote













                As written, the if (0) {} clause compiles out to nothing.



                I suspect the function of the clause at the top of this ladder is to provide an easy place to temporarily disable all the other functionality at once (for debugging or comparison purposes) by changing the 0 to a 1 or true.






                share|improve this answer























                  up vote
                  26
                  down vote










                  up vote
                  26
                  down vote









                  As written, the if (0) {} clause compiles out to nothing.



                  I suspect the function of the clause at the top of this ladder is to provide an easy place to temporarily disable all the other functionality at once (for debugging or comparison purposes) by changing the 0 to a 1 or true.






                  share|improve this answer












                  As written, the if (0) {} clause compiles out to nothing.



                  I suspect the function of the clause at the top of this ladder is to provide an easy place to temporarily disable all the other functionality at once (for debugging or comparison purposes) by changing the 0 to a 1 or true.







                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered Nov 14 at 19:09









                  Russell Borogove

                  13.2k3038




                  13.2k3038






















                      up vote
                      10
                      down vote













                      I am not sure of any optimizations, but my two cents:



                      This happened because of some code modification, where one primary condition was removed, (the function call in initial if block, let's say), but the developers/ maintainers




                      • were lazy to restructure the if-else block

                      • did not want to go down on the branch coverage count


                      so instead of removing the associated if block, they simply changed the condition to if(0) and moved on.






                      share|improve this answer



















                      • 2




                        Isn't if(0) decrease branch coverage too?
                        – David Szalai
                        Nov 14 at 15:40






                      • 1




                        @DavidSzalai Not completely - at most it will decrease by 1 (from previous 2) - but one hit will still be required for coverage, to the best of my knowledge.
                        – Sourav Ghosh
                        Nov 14 at 15:41

















                      up vote
                      10
                      down vote













                      I am not sure of any optimizations, but my two cents:



                      This happened because of some code modification, where one primary condition was removed, (the function call in initial if block, let's say), but the developers/ maintainers




                      • were lazy to restructure the if-else block

                      • did not want to go down on the branch coverage count


                      so instead of removing the associated if block, they simply changed the condition to if(0) and moved on.






                      share|improve this answer



















                      • 2




                        Isn't if(0) decrease branch coverage too?
                        – David Szalai
                        Nov 14 at 15:40






                      • 1




                        @DavidSzalai Not completely - at most it will decrease by 1 (from previous 2) - but one hit will still be required for coverage, to the best of my knowledge.
                        – Sourav Ghosh
                        Nov 14 at 15:41















                      up vote
                      10
                      down vote










                      up vote
                      10
                      down vote









                      I am not sure of any optimizations, but my two cents:



                      This happened because of some code modification, where one primary condition was removed, (the function call in initial if block, let's say), but the developers/ maintainers




                      • were lazy to restructure the if-else block

                      • did not want to go down on the branch coverage count


                      so instead of removing the associated if block, they simply changed the condition to if(0) and moved on.






                      share|improve this answer














                      I am not sure of any optimizations, but my two cents:



                      This happened because of some code modification, where one primary condition was removed, (the function call in initial if block, let's say), but the developers/ maintainers




                      • were lazy to restructure the if-else block

                      • did not want to go down on the branch coverage count


                      so instead of removing the associated if block, they simply changed the condition to if(0) and moved on.







                      share|improve this answer














                      share|improve this answer



                      share|improve this answer








                      edited 2 days ago









                      Peter Mortensen

                      13.3k1983111




                      13.3k1983111










                      answered Nov 14 at 11:14









                      Sourav Ghosh

                      107k14129186




                      107k14129186








                      • 2




                        Isn't if(0) decrease branch coverage too?
                        – David Szalai
                        Nov 14 at 15:40






                      • 1




                        @DavidSzalai Not completely - at most it will decrease by 1 (from previous 2) - but one hit will still be required for coverage, to the best of my knowledge.
                        – Sourav Ghosh
                        Nov 14 at 15:41
















                      • 2




                        Isn't if(0) decrease branch coverage too?
                        – David Szalai
                        Nov 14 at 15:40






                      • 1




                        @DavidSzalai Not completely - at most it will decrease by 1 (from previous 2) - but one hit will still be required for coverage, to the best of my knowledge.
                        – Sourav Ghosh
                        Nov 14 at 15:41










                      2




                      2




                      Isn't if(0) decrease branch coverage too?
                      – David Szalai
                      Nov 14 at 15:40




                      Isn't if(0) decrease branch coverage too?
                      – David Szalai
                      Nov 14 at 15:40




                      1




                      1




                      @DavidSzalai Not completely - at most it will decrease by 1 (from previous 2) - but one hit will still be required for coverage, to the best of my knowledge.
                      – Sourav Ghosh
                      Nov 14 at 15:41






                      @DavidSzalai Not completely - at most it will decrease by 1 (from previous 2) - but one hit will still be required for coverage, to the best of my knowledge.
                      – Sourav Ghosh
                      Nov 14 at 15:41












                      up vote
                      9
                      down vote













                      One possibility not yet mentioned: the if (0) { line could be providing a convenient spot for a breakpoint.



                      Debugging is often done on non-optimised code so the always-false test will be present and able to have breakpoint set on it. When compiled for production, the line of code would be optimised out. The seemingly useless line gives functionality for development and testing builds without impacting release builds.



                      There are other good suggestions above as well; the only way to really know what the purpose is, is to track down the author and ask. Your source code control system might help with that. (Look for blame-type functionality.)






                      share|improve this answer

























                        up vote
                        9
                        down vote













                        One possibility not yet mentioned: the if (0) { line could be providing a convenient spot for a breakpoint.



                        Debugging is often done on non-optimised code so the always-false test will be present and able to have breakpoint set on it. When compiled for production, the line of code would be optimised out. The seemingly useless line gives functionality for development and testing builds without impacting release builds.



                        There are other good suggestions above as well; the only way to really know what the purpose is, is to track down the author and ask. Your source code control system might help with that. (Look for blame-type functionality.)






                        share|improve this answer























                          up vote
                          9
                          down vote










                          up vote
                          9
                          down vote









                          One possibility not yet mentioned: the if (0) { line could be providing a convenient spot for a breakpoint.



                          Debugging is often done on non-optimised code so the always-false test will be present and able to have breakpoint set on it. When compiled for production, the line of code would be optimised out. The seemingly useless line gives functionality for development and testing builds without impacting release builds.



                          There are other good suggestions above as well; the only way to really know what the purpose is, is to track down the author and ask. Your source code control system might help with that. (Look for blame-type functionality.)






                          share|improve this answer












                          One possibility not yet mentioned: the if (0) { line could be providing a convenient spot for a breakpoint.



                          Debugging is often done on non-optimised code so the always-false test will be present and able to have breakpoint set on it. When compiled for production, the line of code would be optimised out. The seemingly useless line gives functionality for development and testing builds without impacting release builds.



                          There are other good suggestions above as well; the only way to really know what the purpose is, is to track down the author and ask. Your source code control system might help with that. (Look for blame-type functionality.)







                          share|improve this answer












                          share|improve this answer



                          share|improve this answer










                          answered Nov 15 at 19:19









                          studog

                          1698




                          1698






















                              up vote
                              8
                              down vote













                              It's code rot.



                              At some point that "if" did something useful, the situation changed, maybe the variable being evaluated was removed.



                              The person who was fixing/changing the system did as little as possible to affect the logic of the system so he just made sure the code would recompile. So he leaves an "if(0)" because that's quick and easy and he's not totally sure that's what he wants to do. He gets the system working and he doesn't go back to fix it completely.



                              Then the next developer comes along and thinks that was done deliberately and only comments out that part of the code (since it's not being evaluated anyway), then the next time the code is touched those comments are removed.






                              share|improve this answer

























                                up vote
                                8
                                down vote













                                It's code rot.



                                At some point that "if" did something useful, the situation changed, maybe the variable being evaluated was removed.



                                The person who was fixing/changing the system did as little as possible to affect the logic of the system so he just made sure the code would recompile. So he leaves an "if(0)" because that's quick and easy and he's not totally sure that's what he wants to do. He gets the system working and he doesn't go back to fix it completely.



                                Then the next developer comes along and thinks that was done deliberately and only comments out that part of the code (since it's not being evaluated anyway), then the next time the code is touched those comments are removed.






                                share|improve this answer























                                  up vote
                                  8
                                  down vote










                                  up vote
                                  8
                                  down vote









                                  It's code rot.



                                  At some point that "if" did something useful, the situation changed, maybe the variable being evaluated was removed.



                                  The person who was fixing/changing the system did as little as possible to affect the logic of the system so he just made sure the code would recompile. So he leaves an "if(0)" because that's quick and easy and he's not totally sure that's what he wants to do. He gets the system working and he doesn't go back to fix it completely.



                                  Then the next developer comes along and thinks that was done deliberately and only comments out that part of the code (since it's not being evaluated anyway), then the next time the code is touched those comments are removed.






                                  share|improve this answer












                                  It's code rot.



                                  At some point that "if" did something useful, the situation changed, maybe the variable being evaluated was removed.



                                  The person who was fixing/changing the system did as little as possible to affect the logic of the system so he just made sure the code would recompile. So he leaves an "if(0)" because that's quick and easy and he's not totally sure that's what he wants to do. He gets the system working and he doesn't go back to fix it completely.



                                  Then the next developer comes along and thinks that was done deliberately and only comments out that part of the code (since it's not being evaluated anyway), then the next time the code is touched those comments are removed.







                                  share|improve this answer












                                  share|improve this answer



                                  share|improve this answer










                                  answered Nov 15 at 14:59









                                  Dark Matter

                                  21315




                                  21315






















                                      up vote
                                      6
                                      down vote













                                      I think it's just bad code. Writing a quick example in Compiler Explorer, we see that in both gcc and clang no code is generated for the if (0) block, even with optimizations completely disabled:



                                      https://godbolt.org/z/PETIks



                                      Playing around with removing the if (0) causes no changes to the generated code, so I conclude that this is not an optimization.



                                      It's possible that there used to be something in the top if block which was later removed. In short, it looks like removing it would cause the exact same code to be generated, so feel free to do that.






                                      share|improve this answer

























                                        up vote
                                        6
                                        down vote













                                        I think it's just bad code. Writing a quick example in Compiler Explorer, we see that in both gcc and clang no code is generated for the if (0) block, even with optimizations completely disabled:



                                        https://godbolt.org/z/PETIks



                                        Playing around with removing the if (0) causes no changes to the generated code, so I conclude that this is not an optimization.



                                        It's possible that there used to be something in the top if block which was later removed. In short, it looks like removing it would cause the exact same code to be generated, so feel free to do that.






                                        share|improve this answer























                                          up vote
                                          6
                                          down vote










                                          up vote
                                          6
                                          down vote









                                          I think it's just bad code. Writing a quick example in Compiler Explorer, we see that in both gcc and clang no code is generated for the if (0) block, even with optimizations completely disabled:



                                          https://godbolt.org/z/PETIks



                                          Playing around with removing the if (0) causes no changes to the generated code, so I conclude that this is not an optimization.



                                          It's possible that there used to be something in the top if block which was later removed. In short, it looks like removing it would cause the exact same code to be generated, so feel free to do that.






                                          share|improve this answer












                                          I think it's just bad code. Writing a quick example in Compiler Explorer, we see that in both gcc and clang no code is generated for the if (0) block, even with optimizations completely disabled:



                                          https://godbolt.org/z/PETIks



                                          Playing around with removing the if (0) causes no changes to the generated code, so I conclude that this is not an optimization.



                                          It's possible that there used to be something in the top if block which was later removed. In short, it looks like removing it would cause the exact same code to be generated, so feel free to do that.







                                          share|improve this answer












                                          share|improve this answer



                                          share|improve this answer










                                          answered Nov 14 at 11:12









                                          cha0site

                                          7,82322644




                                          7,82322644






















                                              up vote
                                              4
                                              down vote













                                              As it's been said, the zero is evaluated to false, and the branch will likely be optimized out by the compiler.



                                              I've also seen this before in code where a new feature was added and a kill-switch was needed (if something goes wrong with the feature you can just turn it off), and some time later when the kill-switch was removed the programmer didn't also remove the branch, e.g.



                                              if (feature_a_active()) {
                                              use_feature_a();
                                              } else if (some_fn()) {
                                              ...


                                              became



                                              if (0) {
                                              // empty
                                              } else if (some_fn()) {
                                              ...





                                              share|improve this answer










                                              New contributor




                                              sergiopm is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                                              Check out our Code of Conduct.






















                                                up vote
                                                4
                                                down vote













                                                As it's been said, the zero is evaluated to false, and the branch will likely be optimized out by the compiler.



                                                I've also seen this before in code where a new feature was added and a kill-switch was needed (if something goes wrong with the feature you can just turn it off), and some time later when the kill-switch was removed the programmer didn't also remove the branch, e.g.



                                                if (feature_a_active()) {
                                                use_feature_a();
                                                } else if (some_fn()) {
                                                ...


                                                became



                                                if (0) {
                                                // empty
                                                } else if (some_fn()) {
                                                ...





                                                share|improve this answer










                                                New contributor




                                                sergiopm is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                                                Check out our Code of Conduct.




















                                                  up vote
                                                  4
                                                  down vote










                                                  up vote
                                                  4
                                                  down vote









                                                  As it's been said, the zero is evaluated to false, and the branch will likely be optimized out by the compiler.



                                                  I've also seen this before in code where a new feature was added and a kill-switch was needed (if something goes wrong with the feature you can just turn it off), and some time later when the kill-switch was removed the programmer didn't also remove the branch, e.g.



                                                  if (feature_a_active()) {
                                                  use_feature_a();
                                                  } else if (some_fn()) {
                                                  ...


                                                  became



                                                  if (0) {
                                                  // empty
                                                  } else if (some_fn()) {
                                                  ...





                                                  share|improve this answer










                                                  New contributor




                                                  sergiopm is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                                                  Check out our Code of Conduct.









                                                  As it's been said, the zero is evaluated to false, and the branch will likely be optimized out by the compiler.



                                                  I've also seen this before in code where a new feature was added and a kill-switch was needed (if something goes wrong with the feature you can just turn it off), and some time later when the kill-switch was removed the programmer didn't also remove the branch, e.g.



                                                  if (feature_a_active()) {
                                                  use_feature_a();
                                                  } else if (some_fn()) {
                                                  ...


                                                  became



                                                  if (0) {
                                                  // empty
                                                  } else if (some_fn()) {
                                                  ...






                                                  share|improve this answer










                                                  New contributor




                                                  sergiopm is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                                                  Check out our Code of Conduct.









                                                  share|improve this answer



                                                  share|improve this answer








                                                  edited Nov 14 at 13:39





















                                                  New contributor




                                                  sergiopm is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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                                                  answered Nov 14 at 11:28









                                                  sergiopm

                                                  964




                                                  964




                                                  New contributor




                                                  sergiopm is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
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                                                  New contributor





                                                  sergiopm is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                                                  Check out our Code of Conduct.






                                                  sergiopm is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
                                                  Check out our Code of Conduct.






















                                                      up vote
                                                      3
                                                      down vote













                                                      I've seen non reachable code blocks in pre-expanded JavaScript that have been generated using a templating language.



                                                      For instance, the code you are reading could have been pasted from a server that pre-evaluated the first condition that at that time relied on a variable only available on server side.



                                                      if ( ${requestIsNotHttps} ){ ... }else if( ...


                                                      which once pre-compiled hences :



                                                      if ( 0 ){ ... }else if ( ...


                                                      hope this helps you relativise the potential low keyboard activity of the pro-recycling coders era for which i manifest enthusiasm !






                                                      share|improve this answer

















                                                      • 1




                                                        I agree, in the age of ubiquitous automation we should rely on autogenerated code more, as it allows us to spend more time on actual things. But for now, my exact point of interest is how this everything is architectured under the hood.
                                                        – Zzaponka
                                                        Nov 15 at 10:34















                                                      up vote
                                                      3
                                                      down vote













                                                      I've seen non reachable code blocks in pre-expanded JavaScript that have been generated using a templating language.



                                                      For instance, the code you are reading could have been pasted from a server that pre-evaluated the first condition that at that time relied on a variable only available on server side.



                                                      if ( ${requestIsNotHttps} ){ ... }else if( ...


                                                      which once pre-compiled hences :



                                                      if ( 0 ){ ... }else if ( ...


                                                      hope this helps you relativise the potential low keyboard activity of the pro-recycling coders era for which i manifest enthusiasm !






                                                      share|improve this answer

















                                                      • 1




                                                        I agree, in the age of ubiquitous automation we should rely on autogenerated code more, as it allows us to spend more time on actual things. But for now, my exact point of interest is how this everything is architectured under the hood.
                                                        – Zzaponka
                                                        Nov 15 at 10:34













                                                      up vote
                                                      3
                                                      down vote










                                                      up vote
                                                      3
                                                      down vote









                                                      I've seen non reachable code blocks in pre-expanded JavaScript that have been generated using a templating language.



                                                      For instance, the code you are reading could have been pasted from a server that pre-evaluated the first condition that at that time relied on a variable only available on server side.



                                                      if ( ${requestIsNotHttps} ){ ... }else if( ...


                                                      which once pre-compiled hences :



                                                      if ( 0 ){ ... }else if ( ...


                                                      hope this helps you relativise the potential low keyboard activity of the pro-recycling coders era for which i manifest enthusiasm !






                                                      share|improve this answer












                                                      I've seen non reachable code blocks in pre-expanded JavaScript that have been generated using a templating language.



                                                      For instance, the code you are reading could have been pasted from a server that pre-evaluated the first condition that at that time relied on a variable only available on server side.



                                                      if ( ${requestIsNotHttps} ){ ... }else if( ...


                                                      which once pre-compiled hences :



                                                      if ( 0 ){ ... }else if ( ...


                                                      hope this helps you relativise the potential low keyboard activity of the pro-recycling coders era for which i manifest enthusiasm !







                                                      share|improve this answer












                                                      share|improve this answer



                                                      share|improve this answer










                                                      answered Nov 15 at 3:49









                                                      simonarame

                                                      1205




                                                      1205








                                                      • 1




                                                        I agree, in the age of ubiquitous automation we should rely on autogenerated code more, as it allows us to spend more time on actual things. But for now, my exact point of interest is how this everything is architectured under the hood.
                                                        – Zzaponka
                                                        Nov 15 at 10:34














                                                      • 1




                                                        I agree, in the age of ubiquitous automation we should rely on autogenerated code more, as it allows us to spend more time on actual things. But for now, my exact point of interest is how this everything is architectured under the hood.
                                                        – Zzaponka
                                                        Nov 15 at 10:34








                                                      1




                                                      1




                                                      I agree, in the age of ubiquitous automation we should rely on autogenerated code more, as it allows us to spend more time on actual things. But for now, my exact point of interest is how this everything is architectured under the hood.
                                                      – Zzaponka
                                                      Nov 15 at 10:34




                                                      I agree, in the age of ubiquitous automation we should rely on autogenerated code more, as it allows us to spend more time on actual things. But for now, my exact point of interest is how this everything is architectured under the hood.
                                                      – Zzaponka
                                                      Nov 15 at 10:34










                                                      up vote
                                                      0
                                                      down vote













                                                      I have seen this a few times, I think the most likely reason is it was evaluating something in an older/different version/branch of the code, or possibly for debugging, and changing it to if(0) is a somewhat lazy way of removing whatever was there.






                                                      share|improve this answer

























                                                        up vote
                                                        0
                                                        down vote













                                                        I have seen this a few times, I think the most likely reason is it was evaluating something in an older/different version/branch of the code, or possibly for debugging, and changing it to if(0) is a somewhat lazy way of removing whatever was there.






                                                        share|improve this answer























                                                          up vote
                                                          0
                                                          down vote










                                                          up vote
                                                          0
                                                          down vote









                                                          I have seen this a few times, I think the most likely reason is it was evaluating something in an older/different version/branch of the code, or possibly for debugging, and changing it to if(0) is a somewhat lazy way of removing whatever was there.






                                                          share|improve this answer












                                                          I have seen this a few times, I think the most likely reason is it was evaluating something in an older/different version/branch of the code, or possibly for debugging, and changing it to if(0) is a somewhat lazy way of removing whatever was there.







                                                          share|improve this answer












                                                          share|improve this answer



                                                          share|improve this answer










                                                          answered Nov 14 at 17:55









                                                          John U

                                                          1,64511529




                                                          1,64511529






















                                                              Zzaponka is a new contributor. Be nice, and check out our Code of Conduct.










                                                               

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