Difference in rotation matrix












0












$begingroup$


I have two objects A and B, with a start transformation matrices MA1 and MB1 (they include translation, rotation and scale). End matrix of the first object is MA2. How do I apply the same rotation as a rotation of object A from MA1 to MA2 ( difference) to object B and get MB2?










share|cite|improve this question









$endgroup$

















    0












    $begingroup$


    I have two objects A and B, with a start transformation matrices MA1 and MB1 (they include translation, rotation and scale). End matrix of the first object is MA2. How do I apply the same rotation as a rotation of object A from MA1 to MA2 ( difference) to object B and get MB2?










    share|cite|improve this question









    $endgroup$















      0












      0








      0





      $begingroup$


      I have two objects A and B, with a start transformation matrices MA1 and MB1 (they include translation, rotation and scale). End matrix of the first object is MA2. How do I apply the same rotation as a rotation of object A from MA1 to MA2 ( difference) to object B and get MB2?










      share|cite|improve this question









      $endgroup$




      I have two objects A and B, with a start transformation matrices MA1 and MB1 (they include translation, rotation and scale). End matrix of the first object is MA2. How do I apply the same rotation as a rotation of object A from MA1 to MA2 ( difference) to object B and get MB2?







      matrices transformation rotations






      share|cite|improve this question













      share|cite|improve this question











      share|cite|improve this question




      share|cite|improve this question










      asked Dec 19 '18 at 11:31









      pazduhapazduha

      61




      61






















          1 Answer
          1






          active

          oldest

          votes


















          0












          $begingroup$

          First you extract rotation matrix from transformation matrix. You take top-left 3×3 submatrix $T$ and use polar decomposition to find rotation matrix $U$. If you know that scale is the same on all axes, then you can just divide $T$ by cubic root of determinant: $U=T/sqrt[3]{det T}$.



          Finally, $U_{1to2} = U_{A2} U_{A1}^{-1}$






          share|cite|improve this answer









          $endgroup$













          • $begingroup$
            I have the problem in the final step. I use B1 *(U1→2)^-1 for object B and this looks like it applies the rotation U1→2 to object B around the object's B coordinate system. It works as needed if MA1 is identity.
            $endgroup$
            – pazduha
            Dec 20 '18 at 13:35












          Your Answer





          StackExchange.ifUsing("editor", function () {
          return StackExchange.using("mathjaxEditing", function () {
          StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix) {
          StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["$", "$"], ["\\(","\\)"]]);
          });
          });
          }, "mathjax-editing");

          StackExchange.ready(function() {
          var channelOptions = {
          tags: "".split(" "),
          id: "69"
          };
          initTagRenderer("".split(" "), "".split(" "), channelOptions);

          StackExchange.using("externalEditor", function() {
          // Have to fire editor after snippets, if snippets enabled
          if (StackExchange.settings.snippets.snippetsEnabled) {
          StackExchange.using("snippets", function() {
          createEditor();
          });
          }
          else {
          createEditor();
          }
          });

          function createEditor() {
          StackExchange.prepareEditor({
          heartbeatType: 'answer',
          autoActivateHeartbeat: false,
          convertImagesToLinks: true,
          noModals: true,
          showLowRepImageUploadWarning: true,
          reputationToPostImages: 10,
          bindNavPrevention: true,
          postfix: "",
          imageUploader: {
          brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
          contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
          allowUrls: true
          },
          noCode: true, onDemand: true,
          discardSelector: ".discard-answer"
          ,immediatelyShowMarkdownHelp:true
          });


          }
          });














          draft saved

          draft discarded


















          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fmath.stackexchange.com%2fquestions%2f3046281%2fdifference-in-rotation-matrix%23new-answer', 'question_page');
          }
          );

          Post as a guest















          Required, but never shown

























          1 Answer
          1






          active

          oldest

          votes








          1 Answer
          1






          active

          oldest

          votes









          active

          oldest

          votes






          active

          oldest

          votes









          0












          $begingroup$

          First you extract rotation matrix from transformation matrix. You take top-left 3×3 submatrix $T$ and use polar decomposition to find rotation matrix $U$. If you know that scale is the same on all axes, then you can just divide $T$ by cubic root of determinant: $U=T/sqrt[3]{det T}$.



          Finally, $U_{1to2} = U_{A2} U_{A1}^{-1}$






          share|cite|improve this answer









          $endgroup$













          • $begingroup$
            I have the problem in the final step. I use B1 *(U1→2)^-1 for object B and this looks like it applies the rotation U1→2 to object B around the object's B coordinate system. It works as needed if MA1 is identity.
            $endgroup$
            – pazduha
            Dec 20 '18 at 13:35
















          0












          $begingroup$

          First you extract rotation matrix from transformation matrix. You take top-left 3×3 submatrix $T$ and use polar decomposition to find rotation matrix $U$. If you know that scale is the same on all axes, then you can just divide $T$ by cubic root of determinant: $U=T/sqrt[3]{det T}$.



          Finally, $U_{1to2} = U_{A2} U_{A1}^{-1}$






          share|cite|improve this answer









          $endgroup$













          • $begingroup$
            I have the problem in the final step. I use B1 *(U1→2)^-1 for object B and this looks like it applies the rotation U1→2 to object B around the object's B coordinate system. It works as needed if MA1 is identity.
            $endgroup$
            – pazduha
            Dec 20 '18 at 13:35














          0












          0








          0





          $begingroup$

          First you extract rotation matrix from transformation matrix. You take top-left 3×3 submatrix $T$ and use polar decomposition to find rotation matrix $U$. If you know that scale is the same on all axes, then you can just divide $T$ by cubic root of determinant: $U=T/sqrt[3]{det T}$.



          Finally, $U_{1to2} = U_{A2} U_{A1}^{-1}$






          share|cite|improve this answer









          $endgroup$



          First you extract rotation matrix from transformation matrix. You take top-left 3×3 submatrix $T$ and use polar decomposition to find rotation matrix $U$. If you know that scale is the same on all axes, then you can just divide $T$ by cubic root of determinant: $U=T/sqrt[3]{det T}$.



          Finally, $U_{1to2} = U_{A2} U_{A1}^{-1}$







          share|cite|improve this answer












          share|cite|improve this answer



          share|cite|improve this answer










          answered Dec 19 '18 at 11:44









          Vasily MitchVasily Mitch

          2,6791312




          2,6791312












          • $begingroup$
            I have the problem in the final step. I use B1 *(U1→2)^-1 for object B and this looks like it applies the rotation U1→2 to object B around the object's B coordinate system. It works as needed if MA1 is identity.
            $endgroup$
            – pazduha
            Dec 20 '18 at 13:35


















          • $begingroup$
            I have the problem in the final step. I use B1 *(U1→2)^-1 for object B and this looks like it applies the rotation U1→2 to object B around the object's B coordinate system. It works as needed if MA1 is identity.
            $endgroup$
            – pazduha
            Dec 20 '18 at 13:35
















          $begingroup$
          I have the problem in the final step. I use B1 *(U1→2)^-1 for object B and this looks like it applies the rotation U1→2 to object B around the object's B coordinate system. It works as needed if MA1 is identity.
          $endgroup$
          – pazduha
          Dec 20 '18 at 13:35




          $begingroup$
          I have the problem in the final step. I use B1 *(U1→2)^-1 for object B and this looks like it applies the rotation U1→2 to object B around the object's B coordinate system. It works as needed if MA1 is identity.
          $endgroup$
          – pazduha
          Dec 20 '18 at 13:35


















          draft saved

          draft discarded




















































          Thanks for contributing an answer to Mathematics Stack Exchange!


          • Please be sure to answer the question. Provide details and share your research!

          But avoid



          • Asking for help, clarification, or responding to other answers.

          • Making statements based on opinion; back them up with references or personal experience.


          Use MathJax to format equations. MathJax reference.


          To learn more, see our tips on writing great answers.




          draft saved


          draft discarded














          StackExchange.ready(
          function () {
          StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2fmath.stackexchange.com%2fquestions%2f3046281%2fdifference-in-rotation-matrix%23new-answer', 'question_page');
          }
          );

          Post as a guest















          Required, but never shown





















































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown

































          Required, but never shown














          Required, but never shown












          Required, but never shown







          Required, but never shown







          Popular posts from this blog

          Plaza Victoria

          Puebla de Zaragoza

          Musa